
Brady Ruiters from ITF Gaming writes: So recently, as you all may have heard; BioWare explained that day one DLC makes business sense and in addition to that, it’s what gamers want. I don’t know which gamers they might be referring to but I sure as hell don’t appreciate what they’re doing.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Red Dead Redemption hits 3.3 million Netflix downloads on mobile, underscoring how subscription access drives reach over paid sales.
More like people don't play these type of games on their phone normally and don't try them out. Not like the places where people do play these games haven't crushed those numbers easily.
How many people actually played more than an hour of the game or came close to finishing it on mobile is the real question. If people aren't playing the games to a point that is purposeful, then why try when a subscription that is behind a streaming service isn't a sign of success but just curiosity.

Rockstar says the free upgrade issue affecting Red Dead Redemption Xbox 360 owners requires more time to resolve, with another update expected within five days.
I’m not sure what the exact issue is. I had no trouble getting the free update—you basically get the new game for free if you have the 360 version in your digital library. Maybe the problem is related to owning or not owning the Undead DLC expansion.
One word : CDProjektRed
They know how to do proper DLC
Hmmn Lost and damned was awesome as was undead nightmare, but some of the other RDR DLC's "Legends & Killers" were a complete dud.
LOL! It might make "business" sense for Day 1 DLC, but it doesn't make for happy customers, in addition to making "common" sense.
It's what gamers want? DAY ONE DLC?!?!
Let's hope they beat or play the game for a month at least with the way people do things.
And yeah I have no idea who they're referring to...I am not paying jack crap for Day one DLC that probably should have been on the disc in the beginning. Cosmetic stuff I can see happening but that is content BEFORE RELEASE that should have been put into the release of the game...
I understand that it can depend on who it is and what content it is and I could go on and on about that, but Day one DLC...Just doesn't seem right.
http://n4g.com/news/1055857...
And now I see why our games need fixes and patches aand everything. They try to finish the game ASAP so they can decide what they want to do with their DLC after people eat the game up.
Well said crimsoness. If they want to offer optional DLC on day one like the ability to upgrade all stats to save you building up over time (Tiger Woods golf) then fair enough, that's for people with more money than sense and a lack of patience.
But when it comes to story lines that add something to the story (assassins creed) then its ridiculous.
Whilst we are on the subject, I hate the fact some trophies are patched into the game which then show on your trophy list, even if you had no intention of buying it. DLC trophies should be patched in when you buy the DLC (Motorstorm Pacific Rift)