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The 5 Most Devastating Crashes In Gaming History

GP: "Sometimes mistakes happen and things don't always work out as planned. But when it comes to technological wonders that cost millions of dollars to produce, you expect at least a little bit of testing to be done to make sure the product works as intended. But as we all know, that doesn't always happen. In fact, things can fail so badly the company responsible can lose out on millions of dollars fixing it.

You would think with so much on the line companies would try harder to keep their products from having such insanely devastating flaws, but it happens way more than you think. In fact, here are five such instances that had to have left a sour taste in each company's mouths."

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gamepodunk.com
Blankman855041d ago

How microsoft turned a profit this gen with the 360 is a miracle(read xbox live gold) with the rrod fiasco.

srcBFMVBMTH5041d ago (Edited 5041d ago )

Pretty sure the RROD was one of the biggest fails if not thee biggest in gaming history. I mean who the hell releases a console with a failure rate of over 50% that continues on for FOUR YEARS after release! SERIOUSLY?!?!?!

http://consumerist.com/2009...

http://gizmodo.com/5339915/...

Kin23g5041d ago

I don't know about the survey, but I've had 3 Xbox 360 dying on me in the past 6 years and none of them failed because of the RROD.
On the other hand my PS3's been holding for 4 years now.

Surprisingly, I still prefer Xbox over PS3.

IHateYouFanboys5040d ago (Edited 5040d ago )

firstly, your quoted failure rate is 100% made up. there has only ever been 2 official failure rates given.

1. microsoft said the failure rate was within the acceptable limit - the acceptable limit for consoles/appliances is 3-4% iirc.

2. microsoft said the failure rate was above the acceptable limit and introduced the 3 year warranty. that means that the failure rate hit >3%, meaning even 3.000000000001% was possible.

secondly, 100% of the original Playstations (the first one) built within the first 18 months were faulty due to using a cheap plastic laser eye rail. sony lost numerous class action lawsuits regarding this.

thirdly, a huge percentage of PS2s manufactured in the first few years were faulty too, getting the infamous disk read error. again, sony lost multiple class action lawsuits over this manufacturing fault.

microsoft however have not lost a single lawsuit over RROD, let alone multiple class action ones like sony did. whichever way you look at it, sony made 2 monumental manufacturing mistakes that are each bigger than the RROD.

i personally had all 4 errors - my launch PSs rail warped making it unplayable, my launch PS2 would take 10+ goes to read disks before i replaced it with a slim, my launch 360 got the RROD, and my launch PS3 got the YLOD.

incoming blind disagrees in 3, 2, 1....

srcBFMVBMTH5040d ago (Edited 5040d ago )

@IHateYouFanboys

"1. microsoft said the failure rate was within the acceptable limit - the acceptable limit for consoles/appliances is 3-4% iirc."

2. microsoft said the failure rate was above the acceptable limit and introduced the 3 year warranty. that means that the failure rate hit >3%, meaning even 3.000000000001% was possible."

= Microsoft said this, Microsoft said that.
LOOOOOOOOOOOOOOOOOOOOOOOOOOOL

"a huge percentage of PS2s manufactured in the first few years were faulty too, getting the infamous disk read error.

100% of the original Playstations (the first one) built within the first 18 months were faulty due to using a cheap plastic laser eye rail.

100% ? I highly doubt that buddy.

"whichever way you look at it, sony made 2 monumental manufacturing mistakes that are each bigger than the RROD."

If you honestly believe any of those are even remotely close to having MORE THAN 50% of consoles completely dying out. Then you sir, are an idiot :)

"microsoft however have not lost a single lawsuit over RROD, let alone multiple class action ones like sony did."

That still doesn't excuse the fact that it actually happened. Over 50% of 360's exploded.

Nice try at damage control kid. :)

Reverent5040d ago

God, "IHateYouFanboys" is such a Microsoft troll.

NotSoSilentBob5040d ago

Just report IHATEYOUFANBOY for spam and downbubble him for trolling. Every comment he makes is Anti PS3/Sony. We get it you hate Sony you don't need to make up facts and continue to troll.

Double_O_Revan5040d ago

I'm on my 5th 360. Stopped playing it. Moved to Playstation

+ Show (3) more repliesLast reply 5040d ago
mcstorm5040d ago

I really wish people would stop with this RROD rubbish. I had a 360 form the 1st day and 2.5 years after I had it I got the RROD and MS replaced it for me and the xbox that they game me after is still running today as I gave it to my brother and I now have 2 360s and none of them have any issues.

I got a PS3 on release day and I got the Yold 2years after I bought the console Sony wanted me to pay for it to get it fixed so I bought 2 PS3 slims after that and I have not had a problem since.

So to me both the PS3 and 360 had problems with there 1st batch of consoles and the way I look at it so what stop making a big deal of it you have a choice when your PS3 or 360 breaks. Go and buy a new one or don't just like everything else in life you buy.

Irishguy955040d ago (Edited 5040d ago )

I myself have had 3 360s and this one has been sent off for repairs twice. Never RROD either. But...all replacements and repairs were free. I even got a Jasper model with HDmi as a replacement.

Ps3 Single player, cost
360 multiplayer, interface ease of use

PC - combination of all of the above/troll

TitanUp5041d ago (Edited 5041d ago )

xbox 360 got red ring of the death 2 times so i gave up with that.

ps3 2 of those failed and killzone 3 came out and i was very disappointed with that.

ps3 got hacked and that is when i decided to switch to pc gaming exclusively and i don't regret it.

http://us.playstation.com/p...

http://raptr.com/Farsendor/...

last game i played on a console was killzone 3

Bladesfist5041d ago

wow, that is exactly what I did this gen. xbox 360 died so I got a ps3, played uncharted 2 and then bought a gaming PC. Fell in love with pc gaming.

TitanUp5041d ago

i was already a pc gamer but i didn't buy a lot of games.most of my pc gaming time was spent playing battlefield bad company 2 and wow.

steam is what really made me happy with pc gaming :)

Jockamo5041d ago

Steam makes PC gaming the ruler of them all. So many cheap great games!!!

OhMyGandhi5041d ago (Edited 5041d ago )

my launch 360 Red ringed, and I got a new one, and it's working flawlessly.

my ps3 YLOD on me, and my rented copy of "Shadows of the Damned" is still in it.

Blockbuster made me purchase the game for how late it became.

I suppose it's not a bad thing, I actually am loving that game, so it could be worse, it could be worse.

consensus? you better believe that I'm waiting a while after ps4/720 come out so they can iron out the issues.

Jesus, hardware wise, this generation has been a damned disaster in terms of dispersing heat. I don't get it.

My last generation of consoles work perfectly, as well as the generation before that, and the generation before that...

Summons755041d ago (Edited 5041d ago )

No YLOD???? 8 Playstation 3's in the first year. I gave up and tried again when the slim came out. Everyone I knew too also had a terrible problem with YLOD. They had minor RROD problems, I luckily never had one but ylod was waaaay worse than rrod even though rrod. Take note too that I prefer most of my gaming on PS.

The PShack was terrible too, luckily I don't play online all that often so I didn't fully get effected.

also I already know I'm gonna get a bunch of sony fanboys coming in and saying that my yyold problem was not true and blah blah blah but save it, it happened and Sony did absolutely nothing about it and denied it even to this day.

josephps35041d ago

8 YLOD for one person? Why do I find that hard to believe? Even just statistically speaking that's impossible.

Anyways, I as well got the YLOD but I was lucky enough that it was fixable ($70) and now so far so good.

This generation has been plagued by a lot of hardware failures more than any other generation it seems whether Xbox or PS3. I hope the next generation turns out better.

iamnsuperman5041d ago

I got a YLOD after 4 and a half years. I agree. 8 seems statistically unlikely. I remember watchdog (bbc programme) tried to spin the ylod into a bigger problem but were heavily criticised for it due to the vague nature of the findings.

nik666uk5041d ago

Even if that was true what idiot would buy 8 PS3s in a year? Nice try!!

Summons755041d ago

It's called an in store replacement plan. What idiot buys an expensive item without getting one of those? Replacement plans get you a brand new system with out paying any extra money (except for a new plan) better than Sony wanting me to pay 100 bucks to send it out for two months just to get a different console back.

chrisarsenalsavart5041d ago ShowReplies(1)
OhMyGandhi5041d ago

you couldn't be that fed up, you had 8 ps3s.

BlaqMagiq245041d ago (Edited 5041d ago )

*cough* bullshit *cough*

LostDjinn5041d ago (Edited 5041d ago )

I think he's doing more then coughing BS.

I've been through several replacement 360s (Paid for the second and had them replaced for free since. It's out of warranty now though), a single PS3 (after years of use) and a single Wii (drunken damage).

Long story short, they all break. It's just that the 360 was really good at breaking. It's just serves a cautionary lesson for next Gen.

Edit: Then again aren't MS pushing the next box on PC (or is that just 360 software)? I may not even need to buy MS hardware. That'd be great.

srcBFMVBMTH5041d ago (Edited 5041d ago )

You're story about your so called "8 failed PS3's" is as unbelievable as............. Microsoft creating any new IP's.

If it really did break that much then you probably handled your PS3's like how a monkey handles his feces.

http://1.bp.blogspot.com/-e...

+ Show (3) more repliesLast reply 5041d ago
yesmynameissumo5041d ago

7 360s that either E-74, RROD, sent a PAL console from support when I needed NTSC...yeah, I think the 360 and its support is horseshit.

Next gen I'm wasting a dime on anything MS until after a year on the market. Maybe 2. I'm not going to allow them to give me a headache.

HammadTheBeast5041d ago

Microsoft stole my copy of GTA 4 when I sent it in.... (¶__¶)

Reverent5040d ago

Omg that happened to my friend lol.. He sent his Xbox360 after an RROD (Btw, this was within the first few weeks the 360 was released). Microsoft literally just sent him the same broken 360 back claiming he "tampered" with it. However, he had some game in it that was mysteriously missing when he got the 360 back.

He probably shouldn't have left the game in there... but still. Pretty messed up on Microsofts part.

nik666uk5041d ago

The most annoying one was the 360 being rushed out with a high percentage failure rate(which Microsoft knew all about) just to get their console out 1st!! I've never owned a 360 but it still annoys me how they blatantly ripped parents who were buying them for their kids off!! And those same kids come on here and defend them!!!

Jockamo5041d ago

They replaced them for free.

Dread5041d ago

dont say that
sony fanatics dont want anyone to know this. remember MS bad and always wrong, Sony good and always right.

rinse and repeat, and you will do fine in N4G

Hicken5041d ago

Not at first, they didn't. When that first batch of 360s started dying outside of warranty- which was originally just a one-year warranty- people had to buy new systems out of pocket. The three year warranty was announced early July 2007.

The 360 launched November 2005. The one-year warranty for that would have ended November 2006(assuming it WAS a one-year warranty, and not something less, which I can't find any info on). Any systems bought from launch until July 2006 would not have been covered by the warranty, thus people would have had to pay for a new one out of pocket.

July 2007's 3-year warranty was retroactive, meaning it covered every system bought from the day of purchase for three years. That now included replacement systems people bought out-of-pocket; assuming an original one-year warranty, some people were now on their second system. According to various studies- though no information was EVER released by Microsoft- that meant 1/4 to 1/2 of users were on replacement systems.

Assuming a minimum of 6 million and a maximum of 10 million units sold during that first year, and assuming that everyone who experienced a system failure bought a replacement, 25% failure rate would mean another 1.5 million systems(at 6 million the first year) up to 5 million systems(at 10 million). The real number was, obviously, likely somewhere inbetween.

Keep in mind, the extended warranty ONLY covered the RROD(general hardware failure); Square Trade's study- which tested a little over 1000 Xboxes for no more than 10 months, and saw a failure rate of 16.4%, yet predicted these estimates to be "significantly lower" due to the short testing period, and people not reporting- found that 40% of the system failures were NOT covered by the extended warranty: disc read errors, video card failures, hard drive freezes and the like. That's 2/3 as many systems failing from factors that would not be replaced by Microsoft.

People whose systems suffered from these issues would also have had to buy new systems, and assuming everyone who experienced such an issue out of warranty also bought a new system, a few million more would have been added on to the number of systems not replaced for free.

If we take the median possible number of systems from the first year alone that failed (3.5 million) and assume about half as many for the 8 months from November 2006 until the 3-year warranty was announced in July, we get 5.25 million systems that were replaced without a warranty.

But since this is based on an assumption that every system failed outside of warranty, and that every one that did was replaced out of pocket, that number's probably a bit high. It's probably more in the 3-4 million range.

Still, that's about a minimum of 3 million systems that WERE NOT replaced for free. And that's not including systems DURING the 3-year warranty era that broke down and WERE NOT covered. That number, being about 2/3 as many as the covered systems, would mean about another 2 million or so. And the 3-year warranty ended before the Slim came out, so that would increase the number of systems sold that would need to be replaced out of pocket.

All told, a rough estimate of about 5 million systems wouldn't be overkill for re-buys NOT covered by Microsoft.

LostDjinn5041d ago

@ Hicken: That's BS!
The 360 originally came with a 90 day warranty. They didn't extend the warranty till 2 years after release. I know because I had to buy a second one when my first crapped out after a matter of months.

BrutallyBlunt5041d ago

Amazing! The guy above writes an essay about the RROD issues and neglects to talk about any of the other 4 issues from the article. The same person who criticizes the media for being biased against Sony. The same person who continually supports Sony above all others and holds them on a much higher pedastal, questions why people question his responses. The same person who continues this polarization between Sony and Microsoft. The same person who has fallen in the trap of since the Playstation 3 competes most directly with the XBOX360 it is to be treated as the enemny.

I've never seen anyone take what is supposed to be a hobby to entertain us, be taken so far out of context and so serious before.

StreetsofRage5041d ago

HOLY SMOKES HICKEN!!!! What is wrong with you???

Another sony fanboy that takes this gaming waaaaaaaay to seriously. You kids got issues.

+ Show (2) more repliesLast reply 5041d ago
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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai39d ago (Edited 39d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio39d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing39d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9239d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit39d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing39d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9239d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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80°

(For Southeast Asia) New Price Changes for PS5, PS5 Pro, and PlayStation Portal remote player

For Southeast Asia, new price changes.

Prices effective starting May 1st, 2026.

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blog.playstation.com
42d ago Replies(1)
BeHunted42d ago

Looks like PlayStation took a hit with Marathon and is now quietly adjusting prices worldwide to recover the losses

andy8541d ago

Lets be honest raising prices doesn't do that when no one's buying it. I imagine the profit it greater selling 10 times more at a lower price

Pergele41d ago

Whatever you say buddy, let's all wear the tinfoil hats.

IceKoldKilla41d ago (Edited 41d ago )

LMFAO Your comment alone says a lot more about you than anything else. When has one game not selling 10 million copies made a company raise the prices of their console? Then Xbox would be costing $5000 by now lol. You remind of the crazy drug addicts on the street rambling on about conspiracies. xD You sure you don't need a hug, buddy?

ChunkyMonk41d ago

One game that Sony payed $200 million for. lol
Also, you sure were quick to get triggered. Maybe your the one who needs a hug?

Eonjay41d ago

If nothing else, we should be united against the real issue here. AI and unnecessary tariffs that are effecting all gamers.

+ Show (1) more replyLast reply 41d ago
Athlon10142d ago (Edited 42d ago )

The price increases are due to the RAM demand associated with AI and the US-Iran war. You can look to any business news website and local news to see that. Heck, even the 2026 Asus Zenbook Duo I've been eyeing has faced delays and has had a price increase of $400; that laptop has two specs. Asus is doing a staggered release with per-orders for the lower spec now and shipping in May and pre-orders for the higher spec that I'm eyeing starting in June. Basically, all computer manufactures are affected. It'll most likely start affecting smart phones too if it hasn't already. I can't remember the last time any major console maker (Nintendo, Sony, Sega, etc) increased the price of their console mid cycle outside of Microsoft just to make more profit.

S2Killinit41d ago

Its not the war. Its the RAM issue.

jznrpg41d ago

War is causing gas prices to rise. Transport of everything requires gas so the prices of those items go up as well. So it does have an impact

Athlon10141d ago (Edited 41d ago )

The blockage of the Straight of Hormuz due to the US-Iran war has affected raw components used in semi-conductor manufacturing such as bromine, aluminum, and helium. Iran had attacked the liquified natural gas (LNG) plant in Qatar which is a large producer (1/3 globally) of helium which is used in semiconductor etching. So it's the both the war and the RAM crises.

badz14941d ago

Oh no...should I get the Pro now before the price increase?

70°

Xbox boss: Memory crisis could impact next-gen hardware pricing

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.

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gamedeveloper.com
Eonjay41d ago

When does this end? Its killing everyone. Consoles and PC. And for what? AI? The benefits of AI are completely outweighed by the negatives. And the government should have never allowed one company to buy up all the RAM.

Lexreborn241d ago

This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.

This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.

I’m not even sure MS has that endurance with Xbox yet

Fishy Fingers41d ago (Edited 41d ago )

I mean.... what?

We're at a point that Samsung wont even provide their own phone department ram because they can sell it at higher prices to 3rd parties (AI). Its more profitable to sell the ram than make their own devices with it.

You think because R&D starts 5 years ago the 3rd party component manufacturers will honour that price? They'll sell it to whomever is paying the most today, not some gentlemens agreement they made years ago. AI farms will buy more volume at higher prices than any console manufacturer will. It'll be the same for Playstation.

Lexreborn241d ago

Contractual agreements are not the same as “gentlemen” agreements. If you think that they work with their distributors a month before production then their entire business model is trash. They work with companies like nvidia constantly for building the graphics cards they need. They work with companies that build motherboards years in advance. This is what proper business planning does.

They are not buying components on a whim like a consumer. So again, considering the ram isn’t a singular module and is integrated into the motherboard I highly doubt they wouldn’t have a final schematic that they are supposed to be building around.

If they are delaying production another 3 years then it’s obvious again this is an after though project and is just trying to be responsive to their bad execution they had the last 14 years.

It also isn’t far fetched to use their failure to produce first party titles the last 7 years including the highly anticipated games I mentioned all being cancelled. That they would continue to you know… lie

Sitdown41d ago

You don't really know how this works huh?

Profchaos41d ago (Edited 41d ago )

Helix is going to be stupidly expensive

Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential

I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought

That's going to be ps6 vs Helix

Eonjay41d ago

Yeah with FSR 5 they should be able to offer a much cheaper version of Helix.

Eonjay41d ago

While this does seem to be the case, I am encouraged by the statement from Microsoft about wanting to provide affordable options. If this means a Series S style Helix, at least there will be something affordable being offered.

XBManiac41d ago

Series S is what has killed Xbox Series so... Will they dare?

blacktiger41d ago

It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs

pwnmaster300041d ago

Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

DarXyde41d ago

Another important lesson from this generation: while Nintendo showed us that prices don't necessarily need to ever drop, we've now learned that waiting 1-3 years does carry some risk that prices increase. This generation is just bizarre in all the wrong ways.

LucasRuinedChildhood41d ago (Edited 41d ago )

The factors are largely external. Covid and Russia-Ukraine war causing inflation led to the first price increase in 2022.

Then we get Trump's tariffs increasing hardware prices, AI boom causing a RAM crisis, war on Iran causing a worldwide fuel crisis which impacts the cost of everything.

Gaming doesn't exist in a vacuum. The last few years have been a shitshow and lot of it was definitely avoidable.

DarXyde41d ago

LucasRuinedChildhood,

For sure. No disagreement on the external factors doing a lot of this. Where I have to gently push back however is on two fronts:

1. The pandemic definitely caused some issues: asynchronous development was a big issue and really complicated timelines and affected game quality. At the same time, when it comes to price hikes, it's really difficult to know what was genuine necessity and what was taking consumers for a ride. The pandemic brought about "stag-flation" which was increasing prices and stagnant wages, which was a problem caused by supply chain constraints. There was also "Greed-flation", where companies that were slightly affected or had no issues took advantage of the situation and squeezed everyone citing supply chain issues when there were none.

2. It's definitely true that the tariffs, AI boom, and RAM crisis were all things enabled by tech broligarchs throwing money at this caricature of a world leader, one of them being Satya Nadella. I don't think Sony and Nintendo have contributed much to this problem if at all, but Microsoft's Nadella I feel was instrumental in causing every one of those issues. Microsoft as a company contributed to both candidates (though they gave Harris 4x as much if I recall), but Nadella was all in on letting AI run wild. He paid for unregulated AI, and got a war that's not a war (even though Trump called it that at least five times on television) that screwed up helium access. So for me, I feel that one of the players in the gaming industry is a key architect of these issues, and for that reason I struggle a bit to think of it as "external".

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