
Evan Tognotti: "Dean Dodrill. That’s a name anyone interested in playing XBLA’s Summer of Arcade closer Dust: An Elysian Tail should know. An artist by trade, he decided he wanted to make a video game, all by himself. So he taught himself how to program. That was nearly three years ago. The road to release has been a long one, for sure, and I can’t imagine how difficult designing a game by yourself must have been. I’m happy to report that from the designer’s perspective, it was worth the effort, and from the consumer’s perspective, it was worth the wait. Dust is fantastic."

It's right that we recognize the 12 best indie games of the eight generation of gaming. It would be remiss to ignore the impact they've had.
Hollow Knight was a masterpiece. I cared less for the arena combat (Gods, not in the in-game arena) but everything was tight and the exploration was extremely enjoyable. Absolute masters of their craft in level design. I hope Silk Song gives the bees a second chance since their area was only a short subsection.

Mick Doherty has put together a list of indie games that, in his humble opinion, you need to play at least once in your life.

These are games made by a single developer. Serving as proof that you don't need millions of dollars and a team of people to make a amazing game.