
GI - This week we're taking a look at the 2000 PC classic Deus Ex with the mastermind himself, Warren Spector.
Ben Hanson, Adam Biessener, myself, one of Epic Mickey 2's producers Raul Ramirez, and Warren Spector all sat down only to stand right back up and take a stroll down memory lane, making sure to stick to the shadows wherever possible. Spector talks about how he was moments away from signing a contract with Electronic Arts to create a Command & Conquer RPG, when John Romero called him up and made him an offer he couldn't refuse. We also take a look at at one of Warren's favorite games that influences his work even today with the development of Epic Mickey in our Replay Roulette.

Nightdive would "love to remaster" Deus Ex, among a few other games. How can we make this happen.

Hanzala from eXputer says, "After multiple delays, cancellations, and ownership changes, the misfortune of Deus Ex continues; this gem of a series deserves better."
One can only hope at this point Embracer will need to generate an influx of cash flow, and what better way to do so than to sell off some of its IPs... namely Deus Ex, to a competent and talented studio capable of delivering a game noteworthy of the name in future. And thinking about it further, I don't know why Embracer would sit on the IP vs sell it if it means staying in business or not.

Some games endure despite the average player wishing they could skip that first hour - here are five annoying video game openings in otherwise classic titles.
I liked the Red Dead 2 opening, certainly didn’t feel like a slog to me, but I enjoyed that whole game so for those who were just expecting ‘GTA but with cowboys’, that was probably not the opening they expected, and Red Dead 2 wasn’t the game they were hoping for …
First game that came to mind when I read the title, was Watch Dogs 2, because you’re expecting an open world sandbox game in sunny colorful San Francisco, and instead that opening has you crawling and sneaking around an incredibly boring office building …