
"There is no doubt that Dust: An Elysian Tail has taken its sweet time to make its way onto Xbox Live Arcade. While it has not taken as long as Fez (announced 2007, released 2012), Dust first made a splash when it won Microsoft’s XNA focused Dream-Build-Play competition back in 2009, earning Dean Dodrill $40,000 to help finish the project. Since then, Dean has pretty much been a one-man army, dedicating himself to polishing up An Elysian Tail and getting the game out on sale. Fortunately, his efforts were not in vain; the title is now a part of the Xbox 360’s Summer of Arcade line up. In my opinion, the four-year wait was well worth it. Dust: An Elysian Tail is the best game in the Summer of Arcade 2012 selection - might not be the best praise to give when you think about the other picks - and you are going to find out why, right now."

It's right that we recognize the 12 best indie games of the eight generation of gaming. It would be remiss to ignore the impact they've had.
Hollow Knight was a masterpiece. I cared less for the arena combat (Gods, not in the in-game arena) but everything was tight and the exploration was extremely enjoyable. Absolute masters of their craft in level design. I hope Silk Song gives the bees a second chance since their area was only a short subsection.

Mick Doherty has put together a list of indie games that, in his humble opinion, you need to play at least once in your life.

These are games made by a single developer. Serving as proof that you don't need millions of dollars and a team of people to make a amazing game.