150°

Media Molecule Working on Second Project

Eurogamer: Media Molecule is working on a second project aside from Tearaway, the papercraft inspired Vita game that was announced at Sony's Gamescom press conference. Tearaway has been in development for around a year, with a team of 15 within Media Molecule working on the game and with Rex Crowle and co-founder David Smith leading the project.

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eurogamer.net
user54670074950d ago

PS3/PS4 game....since Tearaway is a PSV game

ElitaStorm4950d ago

they should do a ps3 v of Tearaway - that game looks fun to play

Nitrowolf24950d ago

Nah
I may be being greedy since I own a Vita, but Sony needs exclusives like Tearaway on it.As much as I would love it on the PS3 and all.

DoomeDx4950d ago

I dont think Tearaway would work on PS3.

After seeing the trailer for Tearaway, its a game which is mainly being played with touchpads, touchscreen, camera, mic, etc etc.

This wouldnt work well on a PS3

-Alpha4950d ago (Edited 4950d ago )

No! Why devalue the VITA like that?

A strong, native-built IP is what will sell VITAs, PS3 wouldn't benefit and would just make PS3 owners lose the incentive to get a VITA.

I want another new Mm IP for PS3/PS4, though I'd LOVE LBP 3D, Mario 64/Sonic Adventure style. Give us an open world 3D platformer like Okami/Mario/Sonic/Zelda. Playing LBP kart just makes me want to ditch the kart and go on an adventure in the 3D craftworld. Would be awesome to see a game like that for Sackboy, complete with a 3D creation toolbox to create our own 3D adventures

ElitaStorm4950d ago

@-Alpha
i dont devalue vita

its because i dont have a vita that is all

i would love to buy a vita if i had cash

-Alpha4950d ago

Sorry, I didn't mean it like that, I wasn't trying to accuse you of anything-- what I meant was that if Sony continues to bring VITA games to PS3, they'd compromise the worth of the VITA's library. You dont have a VITA? Neither do I, but having Tearaway on PS3 would kill the temptation of wanting to pick up a VITA.. PS3 doesn't need Tearaway as much as VITA does.

poopsack4950d ago (Edited 4950d ago )

I would love to stick my fingers through the back of my 40 inch LCD, if that would work in this universe.

joeorc4950d ago

"I dont think Tearaway would work on PS3."

as it stands right now, yes it would not work as it is, but with the firmware coming on the PSVita to be able to use the PSVita as a PS3 control option to play Games, than i would see no reason why they could not do a ver for the PS3. the only thing would you would need a PSVita as a requirement to play, but if they offered it as a PSN game download than that would make it more of a viable option than a packaged disc format game.

ziggurcat4950d ago

i clicked disagree because i think that it would probably work best as a PSV-only title.

it'd be really nice to see another non-LBP Mm title for the PS3, though... and since the next playstation won't be on the market until at least 2014 (despite the hopes of people believing it's going to be much earlier), there's plenty of time for them to get one out given that they've probably been working on the game for some time already...

DigitalAnalog4950d ago

Trying to bring Tear Away to the PS3 is like trying to bring Dance Central for the 360 pad. The experience is simply not there and not the design intention.

This is what I would like to call a true NATIVE Vita game that properly utilizes the features of the device. And the purpose of this game is to give value to the device so it will continue to sell and bring more diverse experiences.

+ Show (6) more repliesLast reply 4950d ago
Freak of Nature4950d ago (Edited 4950d ago )

PS4 LBP, could be called "littlebig Universe". I'd expect a studio like Tarsier make it under MM's supervision. Perhaps even United front games or SCE London could make LBP 3 and take over the series, allowing for the core of MM to work on this new IP and other new IP's...

Tearaway will be something special, you can see this already, and from what they say and knowing them, I believe lots more content and scope are in store for Tearaway.

This new IP has been in R&D phase for over a year now, plus the core have been digging deep into this new IP concepts for bout 18 months now. Probably cannot show anything yet due to it being on PS4.

An open World Mario/Zelda inspired act/adv game with Role playing options, with create and share also given as an option, the community have done a great job of extra content with LBP, I think they should continue on this trend, it's a winning formula for everyone...Perhaps the rumored MMO? We shall see...

We just got a nice look at Tearawy and I find myself still really anxious to see this new IP. I love MM and can't wait to see what stylish and creative game they are into now beyond Tearaway and the LBP universe...

poopsack4950d ago

@joeorc

that idea would be great, but would then go again the entire reason he wants it on PS3, he doesnt own a Vita. This game was made for Vita, it looks brilliant, and I think the Vita is what it should be played on.

remanutd554950d ago

of course they are, same thing applies to guerrilla Games as well. hellooooo

ame224950d ago

Hopefully just as original and innovative as Tearaway.

CaptainSheep4950d ago

It's Media Molecule, it'll DEFINITELY be just as original and innovative. :)

ame224950d ago

A MM game a day chases "game penis" away.

4950d ago
Smokeeye1234950d ago

LittleBigPlanet 3D

A man can dream...Think of all the super mario 64 replica levels!

NukaCola4950d ago

They are moving into 3D with Karting...I really hope LBP3D launches on PS4 with fully open world gameplay like that. I can see it now...looks good in my imagination too. Man I bet it's coming.

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80°

Sony's Bluepoint Closure Should Concern Every PS Studios Fan

Sammy: "Sony disastrously and disgracefully shuttered Texas-based fan favourite Bluepoint yesterday. The long-time PS Studios partner never got a chance to ship a game under its new parent company.

This news hit me particularly hard because I believe it reflects the erosion of once-great PlayStation management that I think we’ve all been feeling for quite some time."

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pushsquare.com
CrashMania14d ago

How was this allowed to happen? A studio know for excellent remakes and remasters were put on a GOW live service game? Something nobody wanted? There are so many other, more interesting projects, for me they were the prime studio who should have remastered or remade Bloodborne, what an absolute waste, I'm really annoyed about this.

Hulst should have followed Jim Ryan out the door, especially after his failed concord brainchild, execs really do only fail upwards.

Extermin8or3_13d ago

You say "no body wanted" but we don't actually know if the Devs were the ones to pitch it. For all we know

Elda13d ago

If that was the case you would have thought Sony would have told Bluepoint no & had them make the God Of War trilogy remake instead while having Santa Monica Studios concentrate on the next God Of War & what ever else they're working on. A Bloodborne remake/remaster would have definitely printed Sony millions. It seems the upper management doesn't care what the fans think including them making awful business decisions. To take Bluepoint under their wing for 5 years & dismantle them is crazy work, Sony should have auctioned Bluepoint off to to a company that could really use them.

-Foxtrot13d ago

If the really did pitch it then they would have wanted their own IP for being a brand new game, not using someone else’s IP when it’s not a remake this time.

CrashMania13d ago

I mean I guess, but doubt that a small team of 70 wanted to do a live service game, I don't buy it personally, but we'll never 100% know.

Scissorman13d ago (Edited 13d ago )

i think you are half right. sony became hyper-focused on live service games and given that, studios would then pitch live service games because those projects were the most likely to be greenlit by the higher ups. now, as for what the hell bluepoint was working on since their god of war game was cancelled is beyond me. it's just increasingly frustrating when sony just announced a god of remake which is still in its infancy when bluepoint could have been working on it for years and likely would have shipped it by now.

MDTunkown13d ago

We had a god of war mp in the past and it didn’t do well back then with less competition so doubtful people wanted a live service game especially from devs that made some top tier remakes

Michiel198913d ago

Copium like this is the reason they're in this position. Sony could do no wrong and when something did go wrong, it's never the corporate suits at sony who are to blame.....its either: devs bad or ms/phil spencer bad while their own backyard is on fire. This is the result of not caring what your fav company does just because another company does (way) worse and automatically condoning everything. I hope they can turn it around without having to fuck over their customers more because especially some of the games on ps1 through ps3 were absolutely amazing.

Can't really say im surprised it's gotten to this point although I didn't expect them to close Bluepoint who has always delivered stellar work.

1nsomniac12d ago

The devs didn’t pitch it. It’s already been discussed publicly. They had literally just started on a new undisclosed project they were still in the initial ideas phase when they were asked to stop and do GoW instead.

Extermin8or3_2d ago

Love the downvotes considering it's since become public knowledge that yes bluepoint DID infact pitch the god of war game. They also eventually pitched a Bloodborne remake but from software torpedoed the project, sadly.

+ Show (5) more repliesLast reply 2d ago
neutralgamer199213d ago (Edited 13d ago )

Everyone keeps asking for a Bloodborne remaster or remake — a game that genuinely deserves preservation and modernization. Instead, we got a remake of The Last of Us and then a remaster of The Last of Us Part II, both of which were already recent and widely available. That decision feels tone-deaf. It’s hard not to question priorities when so many legacy titles are untouched.

Bluepoint built its reputation on honoring PlayStation’s history. They were masters at remakes and remasters. There is an entire catalog — from PS1, PS2, and PS3 eras — that fans would celebrate. Yet instead of leveraging that strength, they were redirected toward live service ambitions. Six years later, there’s nothing to show, and now the studio is gone. That’s not just disappointing — it feels like wasted potential.

Sony Bend is another example. Days Gone 2 wasn’t greenlit, and the studio was reportedly shifted toward live service. Years later, that project was canceled, and they’re back at square one. That’s years of development time lost in a generation that already feels light on first-party output.

What’s even more concerning is the broader shift. PlayStation used to thrive on bold, risk-taking single-player projects and strong Japanese creative influence. Now the strategy appears more Western-focused and heavily driven by the live service model — where multiple failures are acceptable as long as one becomes a breakout success.

Competition used to push Sony to take creative risks. The PS3 vs. Xbox 360 era forced innovation. Today, Xbox has shifted direction, Nintendo operates independently in its own lane, and Sony doesn’t feel the same competitive pressure. Without that tension, the urgency to push boundaries seems diminished.

The frustration many fans feel isn’t just about one remake or one canceled project — it’s about a sense that PlayStation’s identity is drifting. And while loyalty is natural, defending every decision without criticism doesn’t help the platform grow.

It’s not anger because we hate PlayStation. It’s frustration because we care about what it used to represent

Jack tretton
Shawn laden
Andrew house
Kaz
Shu Yoshida

These people aren't walking through the doors anymore

Relientk7714d ago

It does concern me that they think closing amazing studios like Bluepoint and Japan Studios is smart.

I'm honestly surprised Media Molecule is still around. They put out what 1 game in the past 10+ years? I personally wasn't interested in Dreams, so they have been a wash for me since the PS3 era. Are they working on a new game? What are they doing?

Stevonidas13d ago

I immediately recalled when they shut down Japan Studio. I don’t understand why any studio would agree to be acquired by Sony, EA, or Microsoft with their history of studio closures.

13d ago
MrNinosan12d ago

MM is most likely next to close down, and my guess it's sooner than later

FTLmaster13d ago

Frustrating news, for sure. Hulst is on a major losing streak. Baffling decisions....

Lightning7713d ago

They could of let them do a Remakes of Sly, Jak and Daxter maybe the old Killzone games. Ported Demon Souls to other platforms. Steady revenue for growth becoming a 70 team to 100+ eventually.

toxic-inferno13d ago

Precisely! PlayStation have a rich back catalogue that is screaming out for a talented team like those at Bluepoint to work their magic upon.

Such wasted potential. And a terrible thing to happen to those talented workers at Bluepoint.

Demon's Souls remake was the gateway to FromSoft games for me. I'd fully beaten Bloodborne, but had struggled to get into Dark Souls. Demon's Souls - as a launch title - showed me how these games are meant to be played.

Miacosa13d ago

As a PS Fan and someone that looks to new exsperiences not rehashing old ones I can feel for the devs but it does not move the needle as far as getting new video games.

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100°

Media Molecule’s Next Game is Going to be a New IP

A job listing published by the UK studio reveals that its next project will be another entirely new IP.

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gamingbolt.com
Inverno678d ago

The only PlayStation dev I care about tbh.

Inverno677d ago

Dayum did I hit a nerve. Sorry for not liking most of this gens games coming from PS, not really doe.

Cacabunga678d ago

Hopefully doesn’t take them a complete gen to release it

TheColbertinator678d ago

Good. Something not boring, not one of those "make your own game" crap and also on Steam would be nice.

Stopac678d ago

I too like to look for things in the wrong places.

60°

Dreams Dev Media Molecule Says Layoffs Impact Planned Community and Curation Support

IGN writes: "Media Molecule has said the layoffs at the Sony-owned studio have affected plans for ongoing community and curation support in Dreams."

Inverno712d ago

How self sustained can DREAM be when it's basically stuck on PS4? I don't think it's even gotten a PS5 upgrade. Ending support for what is essentially a game making engine is basically death. SONY did DREAMS dirty.