
PixlBit | "As one of the creators of such first-person shooters as Wolfenstein 3D and DooM, the name John Romero should be familiar to any longtime FPS fan. His name certainly had meaning in the late 90's, as he would go on to form his own company and begin hyping up its first game, Daikatana for the PC. What started with a trash-talking advert and grew to three years of delays ended with such poor critical reception as to land it on the top ten list of gaming's biggest failures. None of this seemed to deter Kemco from releasing a Nintendo 64 version of the game, which appears to have been ported in three months. Playing the game, it sure seems like that's true."
Prominent N64 modder HailToDodongo has released the first version of N64 game engine and editor, Pyrite64, alongside a short highlight video.
While the Nintendo 64 didn’t sell the most units during its hallowed run, it did see multiple genre-defining games.
It’s true that graphically some of them are a bit rough around the edges, but that doesn’t mean there aren’t games on the N64 that still hold up.
Star Fox 64, Ocarina of Time, Mario 64… man, this was seriously a time where you were feeling gaming gong to the next level. I still think the PS1 library stomped the sh*t out of the N64’s, but I’d be lying if I said there weren’t more than a few bangers on that console.