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Edge Preview: Dynasty Warriors 6

Edge writes, Koei has the kind of problem most developers would love. The Dynasty Warriors series sells, sells and sells in Japan, devoured by adoring fans who demand more of the same. At the same time, the series is criticized for only implementing tweaks asked for by the community rather than the radical re-imagining some think it needs. There isn't a halfway house, and Dynasty Warriors 6 doesn't pretend otherwise: it knows it's a franchise iteration, but is beyond caring what the snipers think. And because of that, it's confident enough in its conservatism to make any changes additions to a formula that works, rather than readjustments that risk upsetting the apple cart.

Is that such a bad thing? Among the most distinct changes is a move away from linear battlefields towards more open environments which can be controlled by capturing particular strongholds and feature several avenues of approach to their main objectives.

The visuals and animations aren't up to the standards of this generation's finest, but they're significantly in advance of Dynasty Warriors 5. There is a particular improvement in the number of enemies onscreen and their actions as they try to avoid your whirling weapons, which make them somewhat less lamb-like than in previous games. The lead characters have also been rethought, the incorporation of motion-captured animations for the first time in the series allowing a re-imagining of their physiques and weapons – no big deal, perhaps, for western audiences, but an important element in the mythos from which Dynasty Warriors draws.

It's all adding up to an accomplished installment in the series, and while it won't convert unbelievers, perhaps that's because they've already convinced themselves it won't.

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next-gen.biz
80°

Dynasty Warriors 6, A look back on a controversial period of the Musou games

Dynasty Warriors 6 was a controversial game that took the Warriors series in a much needed new direction. Can Dynasty Warriors 9 do the same?

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theouterhaven.net
Lord_Sloth1575d ago

DW9 came out a few years ago and was not met with kindness. You mean 10. DW6 was not a good direction at all but DW6Empires was alright by me.

LordStig1575d ago

What i remember from DW6 was alot of characters who had unique weapons in the previous games ended up with either a spear, sword or bow. Some that come to mind was the guy with the claw like Vega from street fighter, the guy with tonfas, the guy with the samurai sword and the chick with the bladed rings, all cool weapons changed to generic sword, bow or spear.

The spinoff strikeforce was pretty cool.

70°

Looking back at 10 years of... Dynasty Warriors 6

Carlos writes "So, we’re back once more with the next entry in TheXboxHub’s ‘Looking back at’ series as we take a gander at another title celebrating an anniversary - Dynasty Warriors 6, which celebrates it’s 10-year birthday this week. It may not be the first entry in the series, but as a long-standing series that has had a longer lifespan than even Xbox itself, Dynasty Warriors 6 is certainly no bad place to start."

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thexboxhub.com
130°

Xbox Live Deals With Gold and Spotlight Sale Details 13th-19th Feb 2018

Neil writes: "This time last week we were sitting here waxing lyrical about the Xbox Live Deals With Gold sale and the fact that a number of Ubisoft titles were being treated to a stroke of the discount brush. Well, the Xbox Live Deals With Gold and Spotlight Sale for 13th-19th Feb 2018 is now with us and even more Xbox One and Xbox 360 games have been reduced in price - this time though we are also seeing a huge amount of 2K games being included. Want to check out the full list of bargains for the week ahead?"

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thexboxhub.com
3020d ago