
GameSpy explores Hellgate: London's Stonehenge Chronicles content update. Gerald Villoria writes:
"Bill Roper's Flagship Studios spawned from Blizzard North, the team behind the hugely successful Diablo II. The company's vision was ambitious: to provide an engrossing online experience better than Diablo II, and to provide it free of charge (aside from the initial purchase, natch). Since posting our review of Hellgate: London, the development team has been hard at work bringing the game up to speed, steadily fixing bugs and adding content in a fashion unique to its business model. Instead of a once-a-year paid content update, subscribers get first crack at regularly introduced new content areas and events, while free-to-play users get only the core game improvements."

Before Flagship Studios, there was Blizzard North. Originally known as Condor, the Redwood-based studio was acquired in 1997 by Blizzard Entertainment. At the time, Blizzard North was hard at work on the development of the game that would be the cornerstone of everything that came after: Diablo.

IGN : Remember Hellgate: London? The dark fantasy action role-playing game came out in 2007 for PC, a year before developer Flagship Studios went bankrupt. Since then, various free-to-play and online revivals have come and gone. Now, 17 years after the release of Hellgate: London, it’s back.
I remember some friends and I all bought Hellgate: London day one because it was made by some original Diablo devs. We had fun playing it, good memories.

PC Invasion: Hellgate: London is back on Steam, but it's not what you expect it to be. It's a single-player game in the vein of Asian MMOs.