
eGamer writes: "In the end, there’s no doubt that Slender is a fantastic concept and a great experience, but there’s plenty of potential here for something a lot more. It’s a good thing it’s only a beta, although it’s an awesome one at that. Slender definitely has amazing scope for expansion, but right now you should be playing and appreciating the exciting concept and thinking about all that can be done with it in the future. As for me, I love Slender because it feels like a genuine horror game that can scare its audience in a way that’s quite rare today, and I really won’t be forgetting the one time I swore and threw my headphones off in fright because I had a completely unexpected encounter with the Slender Man."
The development of the horror genre hasn't been without its twists and turns. But today, what does a game like Resident Evil 7 have to do to impress gamers?
OX writes: "We've played many horror games and they've taught us who we are: Mike is a fearproof robot and Andy's terror reflex is singing. To check they've been paying attention, I test Mike and Andy with classic clips from Slender, Outlast, Layers of Fear, The Evil Within and the rest. What happens next? Find out in the following, not-un-harrowing quiz. "

Mike Clark from G4@Syfygames explores some of the video game enemies that made terrifying noises that haunt him to this very day.
No mention of Clickers from the Last Of Us. Hearing those through my headset terrified me.
Only one comes to mind and that is RE4'S Regenerators/Iron Maiden so terrifying Imo lol
No feral ghouls from Fallout 3 either. I remember the first time I heard one, it scared me pretty good, because I hadn't seen or heard one up to that point.