
SideQuest Studios made one heck of a solid shooter with Söldner-X, so when they follow up with a tactical Strategy RPG, curiosity gets the better of me. As somebody that has a solid majority of his gaming collection built around the genre, Rainbow Moon’s colorful aesthetic and flashy move sets looked intriguing.
Most downloadable games in this genre haven’t fared well, though, and I struggle to think of even one good one that has released on consoles this generation. Hit the jump to find out if Rainbow Moon breaks this trend or if it’s another example of mundane strategy gaming.
Publisher eastasiasoft has announced that Rainbow Moon is launching for the Switch today. The title is priced at $15 and takes up 1.9 GB.

The PS3 title Rainbow Moon will be making its Nintendo Switch debut next month. Follow six main characters on an unforgetable journey soon.
There's also the sequel rainbow skies. Tbh injust assumed this was already on the switch. I enjoyed it for what it was. Never did finish it though. I had the ps4 physical edition.

VGChartz's Adam Cartwright: "Since its launch in 2011, the PlayStation Vita has continually soldiered on despite western AAA support drying up, its own manufacturer moving its efforts to the PS4, and constant internet doom-saying that the console is dead (which, judging by a recent sales leak of North American software, it effectively has been for a number of years). Yet it’s taken until 2018 for Sony to deal the final two death blows – announcing that both production of physical carts in the west and distribution of the hardware worldwide will be ending in 2019.
This made me wonder about when we’ll see the final game land on the console and what form it will take. We already have multiple titles announced for release next year, including some final physical releases sneaking in just before the cut-off point. Even with western physical production ending, carts will still be available in Asia & Japan, and beyond that we’ve been given no date for the shut-down of the PlayStation Store (which will allow strong supporters like Ratalaika Games to keep going). So just what form will the final Vita game actually take?"
I dig it.
You already know whether or not you'll like this game.
I like the menu system.
It feels like *if Chrono Trigger or FFVI was made today.
I didn't realize how much I missed this style of gameplay until about three minutes in.
It gives you both nostalgia, and plenty of modern day improvements.
As long as you go in expecting an average rpg story(average does not mean bad) then this game is an absolute thrill.
Blah blah imo blah.
cant believe i've put 8hours into this simple looking game. my only gripe with RM is the battle command layout and movements. i would switch the time of day counter with the battle commands and it'd be perfect.