
Last month Nintendo released information regarding their newest regular controller, the Wii U Pro Controller. It is similar in design to their Classic and Classic Pro controllers for the original Wii. We are going to take a look at why Nintendo chose the design they have and the pitfalls they may face due to their decisions.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

NE: "We rank the 10 best main series Super Mario games in celebration of the recent MAR10 Day with 2D and 3D included."
Best 2D, Mario World, best 3D, Mario 64. Can't say there's been a bad one, although Mario World 2 wasn't a true sequel. The Mario Land games were good (not the first one) and also Wario Land. I thought after Mario 64, Mario 3D World was excellent.

Believe it not, The Legend of Zelda: Breath of the Wild is almost ten years old. It was a massive game for many reasons – it launched alongside Nintendo Switch, was a new take for the series by going fully open-world, and introduced various aspects like voice acting in a mainline game for the characters.
For me For FPS games Wii remote style appeals more to me.
But i'm going to buy this, I will use it for Fighting Games
PRO controller hot dang!!! all we need now is some resurection SNES games.
need fighting game controller and this might be it...
FPS, sure it'll be good to but if the gamepad is light enough then i don't see any reason not to use it on FPS. But for fighting games, you NEED something light and maneuverable for when you make a sudden move.
Put some texture on the surface and it will be a true hardcore pad.