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Interview with Microsoft's Kevin Collins on HD-DVD vs. Blu-ray

At the Microsoft House at the Sundance Film Festival in Park City, Utah, Jeff Bell from KCPW (not the other Jeff Bell from Microsoft) and Jason and Craig from the Sidetrack crashed a private party and chatted with Kevin Collins from Microsoft about the fight between HD DVD and Blu-Ray.

Kevin gets the whole argument because, despite a few days of searching the Film Festival, Jeff couldn't find anyone willing to defend Blu-Ray.

This podcast is a bit geeky, so, you've been warned.

Notes: Kevin Collins is a director in the Microsoft Consumer Media Technology Group; KCPW is a radio station in Salt Lake City, Utah, which broadcasts programming from NPR, BBC, PRI as well as local programming.

captainpwn6705d ago (Edited 6705d ago )

Bluray won, HD DVdead lost. Sony stomped on HD DVD, and they're getting ready now to stomp on the Xflop 180.

pwnsause6705d ago

wow, dont know why they disagreed with you, dont worry you get a agree and a bubble though from me.

Iamback6705d ago

captain i also gave you a bubble and agree.
You are wright this crap needs to stop, blue ray is crushing hddvd, end of story, it is dead.

rawd6705d ago

Kevin Collins says waaaaaaahhhhhhhhhhhhhh
tear

niall776705d ago (Edited 6705d ago )

HD DVD lost... face it... the sooner you make a blu ray drive for the 360 the better.

1 - now that BR has won people will actually buy it since they dont have to pick between HD dvd and BR so now the sales wont cannibalize eachother

2 you can make money

what more does MS need

Mr Pumblechook6705d ago (Edited 6705d ago )

have some integrity man.

The whole world is turning blu-ray. Microsoft support HD-DVD. That's okay. I understand they cant suddenly diss it or they will look like failures and upset Toshiba.

-But the 'Hd-dvd is best, but we cant wait to work on blu-ray crap' is disgusting. FLIP-FLOP. Microsoft. Take a side. stand by it. or even change your side. But dont try and please everyone with your FLIP-FLOP.

mighty_douche6705d ago

PR reps (regardless of company) need a slap.

Might as well just release a script...

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30°

Top Racers Need Top Gear – Introducing the Forza Horizon 6 Limited Edition Controller and Headset

Omar writes: "With the Horizon Festival coming to breathtaking Japan, you’ll need the essential gear to prove you’ve got what it takes to become a Horizon Legend as you cruise, drift and explore an open world full of spectacular driving experiences. That’s why we’re happy to announce the newest Limited Edition Xbox Wireless Controller and Wireless Headset collection, featuring inspired designs from Forza Horizon 6. The bright cyan and lime colorways celebrate the Horizon Festival’s recognition of iconic cars and hit music, with special features that are sure to impress any collector."

Read Full Story >>
news.xbox.com
Killer2020UK46d ago

Oh my, that is one gaudy design

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer48d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde46d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy46d ago

And then MK1 killed it again.

DivineHand12546d ago (Edited 46d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.