
Strange Flavour, developers behind the Vision Camera game, Totemball, were interviewed about the game with Unscripted 360.
Find out what this camera-specific title is all about as it comes to the Xbox Live Arcade.

Although both high-definition consoles currently have camera peripherals out on the market, it seems Sony and Microsoft have two rather different strategies regarding the integration of cameras into the console entertainment experience. Join The Exploding Barrel as we compare the cameras' features, the roles they play for the two consoles, and the the variety of applications that take advantage of these ocular add-ons.
yeah the PS Eye is great, although it looks kinda weird
and once again, another feature is done better on PS3 with more capabilities and quality and the software to go along with it- Trials of Topoq is great fun
and it will be great fun when Sony implement that feature that lets you control the XMB with the Eye
consoles, but neither of the cams. I have considered picking up one of them however. It sounds as if the ps3 model is better, but all my friends are on live, not psn so that kinda sucks. does the ps3 cam plug into a usb like live vision? that would be another downer because I have the 40 bg ps3 which means only 2 usb and both on the front. I guess the same could be said for my 360 though because i have wireless adapter plugged into the back of my 360. thanks for the write up, gives me something to ponder...def think its cool up to 6 people can have web chat at once on the eye, this is a feature we've been asking 4 4ever on live
That this article appears just when i was considering getting a PS Eye...how strange.
I also love the part where it said " instances of flailing your arms around like a jackass", who wasn't thinking of the Wii...COM'ON!

Graeme Boyd from the Xbox Community Network recently caught up with Aaron Fothergill, lead engineer at Strange Flavour Games for TotemBall to ask him some questions on the recently released Xbox Live Arcade title.

Totem Ball is Microsoft's free venture into the world of the new Xbox Live Vision Camera. It's a smart little idea. Like Katamari, you control a free-moving rolling creature that progresses across a simple landscape collecting "totems." Each totem you collect adds a musical instrument to the soundtrack, building a full more rocking beat. The more you collect, the better the music and the more doors you open up to progress. Seems like a decent little concept in theory. Too bad it works so poorly you'll actually want your money back. Only it's free.
well thats because they werent finished wit it by deadline and decided to put it up on market instead off packing a code wit da camera.