
MC writes: Video games today have competent heroes, like soldiers or Batman. Even in games with darker storylines, the heroes (or anti-heroes) are still capable types, such as gangsters or other nefarious outlaws. It wasn’t always that way, as these are some of the most unlikely heroes in video game history.

In an interview, SEGA Sound Team lead composer Tomoya Ohtani revealed that Sonic’s global music success didn’t come from chasing trends overseas.
I think this is how Japanese devs need to think. Catering to the west is a terrible idea. I personally, seek out Japanese developed games because they bring a unique experience to gaming. They just stand out more that way.
The sonic music is iconic the mega drive games were some of the best on the system but i wouldn't say they were free of western influence especially since 3 was composed in part by Michael Jackson
But honestly most of the crush 40 soundtrack music lives in my head rent free
Uhhh that's a strange thing for him to say. Even in the interview he admits to listening to a lot of western music.

NE: "We predict all of the possible announcements and games Nintendo could release for The Legend of Zelda's 40th anniversary."
How about the original Legend of Zelda remade with the Echoes of Wisdom engine. Maybe throw in added dungeons, or expand the map to make the game longer than the original.

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?
All these except Dr. Mario are from a time when character design was based how easy the pixels were to arrange in an attractive manner.