
The Literate Noob writes - As games get more and more realistic, will high horsepower graphics engines, motion capture and photorealism force gameplay and original concepts to take a backseat? I say it can only make things better.

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

It's a step forward for Stop Killing Games.

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI
I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise
We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.
Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.
it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.
This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.
Realism works for me in certain type of games...If i'm playing a game that is promoted to be a military or racer sim then that's what the gameplay should offer.
my take on this subject is that there are good realism and bad realism, let's take gta 4 for example
Good realism: immersive world, physics, golden quality, amazing car physics\damage model, animation, effects and overall cinematic \in your face feel of the action
bad realism: things that make the gameplay more frustrating, like getting shot while in car or in car jack animation, speed slow down when taking stair steps, the annoying animation when niko caught fire, things like that
gta 4 imo is one of the best games ever, i still play it to this day, don't get me wrong but there are a lot to improve in gta 4, i hope gta 5 ditch the bad aspects of realism while improving the good aspects of it and add a lot of stuff
I can handle a bit of unrealism for the sake of just enjoying the game. It's the same with movies. If half of them were realistic then a lot of the greatest action scenes just wouldn't pan out.
Realism is sometimes good but you don't wanna have a game be too realistic.
Make some games with realism and then make some that bend the rules.
I like to play games to relax and get away from this world for awhile, so sometimes i like being able to fly or jump 300 feet. Other times id like to experience what it would be like on a top secret military mission.