130°

Has Kinect failed gamers?

MMGN: It's been roughly one and a half years since Kinect launched worldwide in late 2010, selling over 8 million units in its first 60 days and making the Guiness World Book of Records for being the "fastest selling consumer electronics device" ever.
Since then, the motion-sensing device has sold over 18 million units as of January 2012.

It's safe to say from a financial and commercial standpoint, the device was a success as a product, and has no doubt helped prolong the life-span of the Xbox 360 and helped Microsoft sell millions more consoles.

But what else has Kinect notably accomplished or changed other than impressive sales? In my opinion, not much.

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360.mmgn.com
StrongMan5025d ago (Edited 5025d ago )

Yes. 99% of Kinect games don't sell past 300k and most of them score in the 50s or below. Even powerful names like Star Wars, Disneyland, and Pixar can't help Kinect games sell past 700k and this is on a system where supposedly the exclusives sell well. EVERY core Kinect game bombs hard. Just look at the latest core Kinect game Steel Battalion which scored a 39 metascore and a measly 20k sales. That is the lowest score and lowest sales of any exclusive of all time. If that's not failing gamers then I don't know what is. Look at the rest of Kinect games released this year like Huant and Diabolical Pitch. Yep, you guessed it, they both sold less than 300k and both scored low. Notice the trend?

5024d ago Replies(7)
ApolloTheBoss5024d ago

And yet Microsoft still believes that they are attracting the casual gamer with it. Microsoft is full of a bunch of idiots.

tehpees35024d ago (Edited 5024d ago )

Well technically they are attracting the casual gamer with it. Thats why it became the fastest selling consumer electronics device..... when it first came out.

But now that leads me to a serious question. Why do people buy such garbage?

EVILDEAD3605024d ago (Edited 5024d ago )

LOL @ this fanblogger claiming because HE doesn't enjoy HIS Kinect that all 18 milion people dont.

Listen at how far he has to reach to complain about Kunect.

'Kinect's failure in providing gamers with quality first-party Kinect titles is also reflected in the fact that only one of Microsoft's big three exclusive franchises (Halo, Gears and Fable) are being made to really use Kinect (Fable: The Journey)'

How ridiculous is it to claim that Kinect has failed because it's not used in every Micrsoft hardcore exclusive.

But it also show that this guy has no clue about the games Kinect is used in or he would have known that other than Fable..Kinect is used in Halo Anniversary and Forza 4.

Who cares if we never got Gears: Exile..It led to the the Gears prequel coming next year.

Here's the facts..Kinect is optional and EVERYONE isnt going to enjoy one.

The reason for it's success is for what it DOES and not what it does not.

360 'core' gamers bought Kinect in the millions just like casual gamers did. Core gamers didnt NEED Kinect in Gears 3 or the upcoming Halo 4, or ANY Call of Duty because the 360 controller is absolute perfection for shooters.

Millions of people didn' buy Kinect to play Steel Battalion, but it's clear the game polorized critics.

IGN claimed the couldnt get the game to work, the author claims he had to keep recalibrating..while others like Gamer magizine praised Steel Batallion for praised it's 'responsive Kinect based controls'.

Look at the usual suspects like Strongman claim that Kinect failed because XBLA's Haunt and Diabolical Pitch sold under 300K.

Look at the agrees..that MUST mean sales MATTER right.

'Yes. 99% of Kinect games don't sell past 300k and most of them score in the 50s or below.'

Look let's play Evil's advocate..if sales matter then what does that tell you when Kinect Sports with only a fraction of the 360 install base outsells 'core' games on the PS3 like Uncharted, Killzone 2&3, God of War 3, Resistance, Infamous, and Little Big Planet 2?

If SALES mean everything then Kinect must be doing something right.

Disney has like 15+ titles on the PS3..count how many sold over 700,000.

Count how many titles on Move or even the Wii that sold less than 300,000.

Hey..I'm just using the criteria Strongman used as supposed 'failure' for Kinect..HE is the one who claims SALES matter the most. So if Kinect is a 'failure' for sales then what are those games..according to HIM..not me

Heres the truth I own all of the motion control devices and they all have their advantages and disadvantages..Kinect is far from perfect..but neither is Move or the Wii.

Evil

TBM5024d ago

Hmm i wouldn't know if it failed me as i didn't waste my hard earned cash on this worthless camera.

dedicatedtogamers5024d ago (Edited 5024d ago )

Everyone gets up in arms when Nintendo catered to "teh casuals" with the Wii...

...and yet when Microsoft says "Kinect will be for core gamers" but instead aims it at children and soccer moms, gamers rush to M$'s defense and say "HEY! It's okay to focus on a different audience! Kinect is...uh...it's a lot of fun! Don't say mean things about Kinect!"

LOL

5024d ago Replies(2)
dcbronco5024d ago (Edited 5024d ago )

Strongman aren't you one of those Sony exclusives guys. Considering the install base, most of thos Kinect games still outsell most of those Sony exclusives. Kinect is limited right now because of the parts and USB1.0. Both things are set to change. Most tech kinda sucks when it first comes out. Just pretend they are Sony exclusives and they will sell over time.

And at least they're cheap to make.

CGI-Quality5024d ago (Edited 5024d ago )

Can always tell from a post like this who is emotionally affected. Since Sony is irrelevant to the conversation, you, in turn, look worse than he does.

dcbronco5024d ago

CGI, you would be wrong. I couldn't care less about Kinect. Don't own one and I am not interested unless they develop something better than a remote. I was simply pointing out the hypocrisy. Notice the first sentence were I reference his previous bragging about Sony exclusives. Sorry that got too complicated for you.

Shadonic5024d ago

no it hasn't failed all the gamers just the hardcore and even then when theirs something that's even remotely appealing to said hardcore gamers don't by mods or hacks they bounce back with comments like " Like why would i play like that?" or "Fake!" or "kinect sucks" every time after they witness things like that. Has kinect failed gamers not exactly it soars in the social market but as the CTO of the creators of Epic Mickey has said theres to much bias over the device for people to actually try it he even talks on how its so hard to do skeletal programming when its being done by middle schoolers I mean think about it the only people who have actually pushed the kinect to do things even remotely beneficial to the constant shooting that hardcore gamers want is ubisoft and even then even when they had a movement system in place for the E3 2011 build they basically toned it down to not even allow movement but then we go to just random old people on the internet then we have an easy to make skeletal program, a hack ( wouldn't know if its a hack since hes using a program used by some collage) for bulletstorm, dead island and skyrim that implements everything you can do with a controller to the device that makes it actually work. Hardcore can be done but developers aren't pushing the device or even taking notes from these people.

madjedi5024d ago (Edited 5024d ago )

Right i know your one of the three kinect cheerleaders here, but do you expect anyone to bother reading a post like that.

Learn something called paragraphs, and your studying wow back in the nes we had games with bad or broken controls. You shouldn't have to perfectly/precisely replicate the motions for kinect to recognise them.

Steel battalion was always going to be a niche game, i doubt that many people have a issue with it being a difficult games. But no one, wants to have to put up with a game with a bad or broken control scheme.

Hence why it is dead in sales, patch in voice commands(to both the demo and retail and advertise the new voice commands on the marketplace), screw the games storyline, and make the thing playable for the rest of people interested in the game.

Sorry but i really have a hard time believing, that thousands of 360 gamers are wrong, because 3 people on n4g claim it perfectly playable, your just doing it wrong.

ChunkyLover535023d ago

Why does Kinect have 13, 14 games that have passed the one million mark then? Its not like the install base for Kinect is 70 million like the Xbox 360 itself. The install base is much, much smaller. You'd have to think anything over 100k sold is pretty profitable.

I'd consider your whole 99% theory to be bunk at this point. If you spent half as much time actually playing your beloved PS3 that you spend trolling Microsoft articles, I'd actually believe you were a gamer.

ALLWRONG5023d ago (Edited 5023d ago )

StrongMan "99% of Kinect games don't sell past 300k" that's not true stop making crap up.

Compare Kinect and Kinect game sales to Move :D We all know which one really failed.

+ Show (6) more repliesLast reply 5023d ago
blue7_75025d ago

Most Kinect games have sold over a million like kinectamils, kinect joyride pretty much most of the launch titles have sold over a million and a few others have as well like Fruit Ninja and the disneyland and star wars game will eventually sell 1 million no doubt about that.

The thing with most Kinect games is they sell a lot in the long run they have legs. It hasn't failed gamers since a lot of people like Kinect. It's mostly the "hardcore" gamer who bashes kinect which ironically most don't even own.

News Flash to most uneducated people like you Kinect is not for the hardcore if you still can't comprehend that then I really don't know what to tell you.

It was obvious from when it was for revealed it was geared toward the casual. They release games like steel batallion just to shut most people who complain about Kinect not being hardcore but they don't care. They know who there audience is just look at what games get the actual advertising money it's definitely not these "hardcore" kinect titles it's games like Dance central that get the advertising money. So No I really don't think Kinect has failed the hardcore gamer which it was never intended to please to begin with.

IRetrouk5024d ago

Do you need links to prove that micro said from the start that kinect was for hardcore too? I mean it was mentioned in a lot of interviews, I can post links if you like? Not bashing on kinect just stating facts

blue7_75024d ago (Edited 5024d ago )

lol I guess you lack reading comprehension. Actions speak louder than words I don't care what MS says they can say they are the best console out there is it true just because they said it? By your logic it is.

Like I said judging by what Kinect games MS actually seems to support as in Advertising them a lot it's obviously not the "hardcore" Kinect titles it's the casual games like the Disney game, Kinect sports, and dance central type of games. Have you seen any advertising for Steel batallion as in commercials as much as you see for a game like dance central I'm guessing you haven't because the truth is they haven't. So like I said actions speak louder than words. Not hard to comprehend.

Like I said from the very beginning Kinect was made to entice the casual/Wii gamers you really don't need to be a genius to figure that out. I don't care if they said also the hardcore just look at the launch titles and then you tell me whether they actually cared about the hardcore.

IRetrouk5024d ago

Wow defensive much? Don't get ur knickers twisted man, you said it was never ment for hardcore yet micro came out right at the start and said it was, that all I was saying, you need to calm down with the camera love there bud, it's actually funny how one little comment got u so hyper, my comprehension skills are just fine by the way, all I did was point out that half your comment was based on what u think rather than what the company reps said, micro fully intended to support the hardcore, obviously limitations with the device held that back from happening. Anyway why so defensive?

Shadonic5024d ago

i suppport kinect and yea i remember when they said it and honestly they shouldent have i guess they just belived the developers would be more supportive of the device and have more of an innovative approach to the device or atleast be able to come up with a control scheme that could be implemented into the stander first person game. Ive seen it done for hardcore titles with hacks or mods on the PC just not pushed for on the consoles.

mcstorm5024d ago

@blue7_7 I agree with what you said. I think Kinect has been a success in terms of opening up the xbox name to everyone. What people are missing is the bigger picture. MS said by the 3rd gen of Game console they want the Xbox name to be house hold and the Original Xbox get there foot in the door with the core fans but not enough to make any dent in Sonys sales. Then then looked at the Market when the 360 came out and hit the ground running with the so called core games and the xbox name was fully in the door with the core gamers but Nintendo were running away with the none core market which if you look at sales numbers is bigger than the core market for selling consoles.

The next step for Microsoft was changing the 360 image from being all about FPS games and this is where Kinect came in. It has give the 360 some new IP's Like Kinect Sports, Dance Central, Kinect Start wars, your shape fitness evolved and more and this gave the 360 the image of a console for everyone which is What Sonys market was all about.

Kinect sales are still going strong and I think the core games that have come out so far have worked well. Forza 4, ME3, Steel Battalion (Which works well for me and im enjoying even though it is a really hard game) and Halo CEA.

Kinect is not for everyone just like move or the Wii but for what I use it for it works very well for me and the family. But No matter what people say hater will hate and fans will back it just like a sports team ect.

The world is full of people who like to moan if they don't like something and think they are always right but at the end of the day I think if you like something get it if you don't then don't get it and carry on using the things you like rather than moaning about the things you don't like.

stuna15024d ago

It's not about reading comprehension, it's about false advertising! One would have to be crazy to believe that a nice chunk of the xbox 360 fanbase didn't buy a kinect in the hopes that it would offer some hardcore gaming! That is evident with the sells of all three consoles.

To make it simple, do you think the whole fanbase of the wii are all casual gamers? What about those who purchased the move, were they all casual? No! So why would anyone even consider believing that it was just the casuals that bought into the marketing hype of kinect?!

hennessey865024d ago

Gamers failed kinect, from the minute it was announced it was attacked. It was never given a chance by these gamers who are always crying about the lack of innovation in gaming, I am glad I bought one. I had a lot of fun with it, but it did get boring after a while. At least I gave it a fair chance though. I am just to into my sim racing :)

GribbleGrunger5024d ago (Edited 5024d ago )

'I had a lot of fun with it, but it did get boring after a while'

Reviews, pundits and casual observers told people like you it wouldn't work, but you are glad you bought one regardless, but got bored with it... at least you gave it a tried it though?!

Microsoft loves people like you

You were sold a fantasy based on fake demos and future potential.

stuna15024d ago

Exactly! What's better way to advertise to casual, by using their hardcore gaming fanbase as the test subjects! Word of mouth is a very effective tool!

The beta for kinect was a stroke of genius on micosoft part, it gave them the ability to garner a massive amount of attention right from peoples living rooms. Anyone who came to your home became a potential customer.

mcstorm5024d ago

hennessey86 Do you still use Kinect on Forza 4? I know its only left and right head movement it tracks but imo it helps esp when online racing (if you play inside the car) I also think developers of other racing games should use it but maybe the next F1 or Dirt will use it too. Also if you fancy a change pickup steel Battalion as it is one of the most challenging games I have ever played and if you setup Kinect as per the instructions it also works too.

Alos885024d ago

It was never aimed at us, I just wish Microsoft wasn't constantly pretending that it is.

from the beach5024d ago

I think it's a brilliant system and has provided some of my favourite gaming experiences of this generation, most notably Child of Eden and Steel Battalion: Heavy Armour.

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50°

'The big things that we're thinking about'

In an exclusive interview with Game File, new(ish) Xbox boss Asha Sharma and Xbox chief content officer Matt Booty explain their vision for Microsoft’s gaming division

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gamefile.news
Agent759h ago

A good start would be to release games to go with the console. My Xbox Series X has gathered dust virtually from launch. My advice would be to ditch a next console and release games on PC, PlayStation and Switch. Another idea would be a hybrid console based on Xbox Series X tech and go the same route as Nintendo. Another idea would be to pull out of gaming altogether. Plenty of options there.

160°

Xbox Game Pass Ultimate Price Update

Starting today, Game Pass Ultimate drops from $29.99 to $22.99 a month. PC Game Pass will also drop from $16.49 to $13.99 a month. Prices may vary by region.

Beginning this year, future Call of Duty titles won’t join Game Pass Ultimate or PC Game Pass at launch. New Call of Duty games will be added to Game Pass Ultimate and PC Game Pass during the following holiday season (about a year later), while existing Call of Duty titles already in the library will continue to be available.

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news.xbox.com
Neonridr5d ago

can't wait to hear how this is spun negatively.

darthv725d ago

Its nice there is some kind of drop... but is that all they really value CoD to be, a lousy $7 a month?

I was hoping it would drop by $10.

MisterBoots5d ago

That $7 equates to $84 per year - which is more than COD new ($69.99 + tax).

So - you can get the exact same thing - and save a few bucks - or you can skip COD and pocket the savings or use toward another game - or games if on sale.

That’s how I’m taking it - and is enough for me to sign back up after canceling the day it went to $29.99.

fr0sty5d ago

It's unlikely that COD is going to be the only title they stop offering day one, but we'll see how they play their hand.

VenomUK4d ago (Edited 4d ago )

Including Call of Duty in Game Pass is just leaving money on the table. When the Elder Scrolls VI releases hopefully Microsoft doesn’t launch it into Game Pass. Then it can make more profits and use it give more value to Xbox console owners!

1Victor5d ago

Can’t wait to hear how this will be spun extremely positive. 🤣
I wonder why knowing Microsoft thick head something must has happened in the background in the levels of Xbox one and Kinect 🤷🏿

fr0sty5d ago

Any price cut is a good thing in this day and age, but it also reveals a flaw in GamePass' design that we've all been calling out for years... it's unsustainable, especially with day and date releases on new games. COD won't be the only game they exclude, they're setting a precedent with it that they'll likely expand upon in the future.

At least they're being realistic about it now. I bet in the future we're going to start seeing them try to subsidize the high price of new consoles by making you buy 2-3 years of gamepass with it to get the console cheaper. I'm still not sure that'll be enough to save either the hardware or gamepass, but we'll see.

Neonridr5d ago

price cuts are good, the removal of Call of Duty is clearly something they are planning to leverage. But considering everyone around N4G claims Call of Duty sucks, it's not a big loss now is it?

LucasRuinedChildhood5d ago (Edited 5d ago )

Well, they're removing their biggest game from being Day 1 on the service so GamePass users can buy it instead. That's the intention.

They increased the price to $30, then removed COD and dropped it to still be above the old price.

It's an understandable compromise but the consumer Ultimately is getting less.

Think the calculation is that *most* COD users don't play that many games and aren't interested in GamePass. The GamePass users who do like COD would just buy it anyway. MS reportedly lost out a lot of money last year putting COD on GamePass.

Bathyj5d ago (Edited 5d ago )

Well Call of duty could just be the beginning. What other games can they trim from the service to get the price down? How long before it's just the Xbox core first party studio games and not the one to everquired?

Create an interesting scenario with Call of duty as well. Will people wait a year to play it? Does that split the fan base? Will it hurt to Call of duty more than a benefits Game pass? These are all legitimate questions which we will find the answers to in the coming years

And I don't consider my post negative spin just realistic observation. At the very least this backtracking can be seen as an admittance that the previous strategy of gamepass was not sustainable as most of us said.

darthv725d ago

I'd get rid of the EA and Ubisoft+ too. That should bring the price down more. The only game from either of those parts of the service i played was jedi Fallen order / survivor. both of which i also bought on disc so it was more of a convenience i didnt have to put the disc in to play when i was playing them via remote play. And really that is why i still use GPU and PS+. its the convenience of having the games ready to play from a remote location. I havent picked up my consoles controllers in at least a few years. I guess that makes me a bad gamer, but so what. i'm still playing the games, just not physically on the machines themselves. GCloud and Portal are my go to now.

GhostScholar5d ago

They’ll say no one is buying game pass so they had to drop the price , even though it’s been extremely profitable.

Outside_ofthe_Box5d ago

Why remove CoD if it's *extremely* profitable then? Why even increase it to begin with?

Outside_ofthe_Box5d ago

Always funny seeing those that defended the price hike go "how you gonna spin this now!" after the price drops.

You should be thanking those that called it out. Obviously this is a good thing especially with everything increasing nowadays.

Also, what happened to the reason why that the Activision acquisition was good for gaming was that CoD would be day one on GamePass? Another backtrack on that I guess...

What removing CoD on GamePass shows, is that it's not sustainable for for the more popular and/or bigger budget games because of the sales you lose out on like people have been saying since inception. It never made sense to put CoD on there unless you thought it's popularity would draw in a lot of subscribers which it obviously didn't. And if it was as sustainable as people claim they wouldn't have increased the price while putting it on there in the first place.

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5d ago
KicksnSnares5d ago (Edited 5d ago )

New Xbox Boss the 🐐?

5d ago
Vits5d ago

In my region, it’s still more expensive than it was before the last price hike, but it’s a far more viable price point.

Losing Call of Duty from the service, honestly, has zero effect on me, and given they chose to make it so, it’s probably not the big seller they originally thought. Overall, it’s really good news, but I still think they have work to do on the tier structure, having Premium and PC at the same price point with different features feels odd.

Lightning775d ago

Yep take COD out. Them waiting a year is interesting but it make sense. They don't want certain ppl waiting 4 to 6 months they want fomo and maximum sales. Wait a year while the new one releases.

Ok so far so good.

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90°

Starfield Was the Best-Selling Game in the US Following PS5 Release

Senior Director and Video Game Industry Advisor at Circana Mat Piscatella has revealed Starfield was the best-selling video in the US based on dollar sales for the week ending April 11th.

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vgchartz.com
jznrpg6d ago

For the week that nothing else of note launched.. I’m sure it will sell some copies but look at what released that week

6d ago Replies(6)
z2g5d ago

It’s not a requirement to buy games every month or whenever one is released. I don’t think people are going to spend $70+ on something they don’t care about.

GotGame8185d ago

I have talked about not being able to get into this game at launch. I still haven't given it another go, even though I think it looks great and has come a very long way since launch. Some people just want it to fail, even if it is a great game. I know why, we all do.

Starfield didn't just have the best sales for a week, but it was pre-ordered on PS store, with very nice numbers. I really need to start it again, on my PS5 though. So I can see how it is now. It has had some major updates.

I am looking forward to it all over again now.

Huey_My_D_Long5d ago

Its not that people want the game to fail. Its that Bethesda wont ever improve their games if you guys keep calling slop like starfield great games. Pure as that. Formulaic, chasing the trends, slop.

Like Bethesda has fallen off since FO4.

Ive a PC 4070, no interest in Starfield since the beginning since despite Bethesda owning some serious FPS legacy within their ranks...They just like seem to hate good shooting mechanics.

I dont see whats the appeal and thats ok. But how can you guys call it great? By what metric? The story? The Gameplay? The package all together? Hell I'm enjoying Crimson Desert, but I've got my issues with some design choices, but I do think the game is better as a whole than its individual parts. Is that the case for Starfield?
To be honest alot of you starfield stans dont make a great case for yourself, since I've never heard a starfield say what it is they enjoyed about it other just it being another Bethesda game that feels familiar yet new to them. Yall dont make the case on whats so great about starfield that keeps you coming back.
What does it do that makes it great that everyone like me is missing?

Like I wanted to like the Starfield, but after seeing its first trailer, it pretty much came out like I thought it was. Bethesda has been coasting off prestige for years now. and honestly starfield is proof of that.

CrimsonIdol5d ago

I'm fine with the game being janky Bethesda-core etc. For what it's worth it's more polished than previous games have been and the shooting mechanics are fine, feels pretty good even.

What I'm not fine with is it just being completely dull in every way. Even if they managed to resolve the structure of the game constantly sending you back and forth through maps and loading screens it's still going to be dull. The original The Outer Worlds did Fallout in space better, and that was hardly perfect (I haven't played the second one so I can't comment on that). At least The Outer Worlds had some interesting characters, enemies and locations. Starfield has none of that. They can argue that it's more grounded/going for realism or some nonsense (yet it's still doing Star Wars/Firefly style space travel) but it's fundamentally dull.

I dropped loads of money on a copy of this game at launch and I've no desire to get my money's worth out of it, I pretty quickly cut my losses and moved on. I don't know what happened to the writers for Bethesda, I presume they all moved on and have since been replaced by Jenny from accounting.

sweatyrich4d ago

I agree with @CrimsonIdol
I played the game to completed, but it's version of NG+ simply didn't appeal to me, so I never went back to it.
There's base-building, but it really serves no point, other than, there's base building. If you're into that, you have it, but I didn't touch it at all, as it wasn't part of the story ... At all.

The main character models are "ok", but the NPCs are just bad.

And IMO, people shouldn't be OK with a Bethesda game being janky. They're a big company, and should be jank-free by now!

MrBaskerville4d ago

I've given it another go and with the new more modular difficulty i managed to balance it a bit like Stalker 2 and it has been a lot more enjoyable this time around. The free roaming in space also helps a bit. Still prefer older Bethesda games, but it's growing on me
ever so slowly.

Jin_Sakai5d ago

Curious gamers. They’ll soon find out soon enough how trash it is.

Reaper22_5d ago

I dont think so. The games has been well received on PS5. Getting good scores too.

Jin_Sakai5d ago

Digital Foundry showed how bad the game runs even on PS5 Pro and crashes. It can’t even hold 60fps and not a looker to begin with. 🤷‍♂️

Grilla4d ago

I found out. I loved FO4 and wanted to judge Starfield for myself. I should have waited for a sale.

Putte5d ago

It's still as Bad as it was on Xbox. Of cause some playstation user's are curious and because there is a lot of them then the sales are gonna be somewhat okay for small time period. But still a very sad story what starfield turned out to be. Maybe the biggest disappointment in my gaming life.

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