All Channels
Popular
80°

Molydeux Asks: What's In The Cube?

John Bedford (Modojo): Internet prankster Peter Molydeux has created a spoof trailer for the upcoming 22 Cans experiment, Curiosity. The Molydeux parody machine began life as a Twitter account that asked "profound" questions on the nature of gaming, as well as proposing outlandish ideas for game development. Earlier this year, indie developers got together to bring some of those outlandish ideas to life as real games at a series of events titled MolyJam.

WeskerChildReborned5063d ago

Does anyone even really care what's in the cube? Ik i would not spend $50k just see to what's inside.

ScubbaSteve5063d ago

To all the developers out there with gamers to impress
it's easy to do just follow these steps

1. cut a hole in the box
2. put your junk in that box
3. make them open the box

and that's the way you scam them

InklingGirl5063d ago

Can someone please release an extension for every web browser that blocks any inclination of the word Molydeux?

archemides5185063d ago

we need one for "pachter" too asap

Adexus5063d ago

Molydeux is the joke Twitter account for Molyneux, so why you would not want to see it... unless you just got the two mixed up?

revengemadmax5063d ago

i wont lie.. im itching to know

Show all comments (11)
160°

Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’

The Fable, Populous, Dungeon Keeper, Black & White and Curiosity creator says this will be his last game…

Read Full Story >>
videogameschronicle.com
robtion212d ago (Edited 212d ago )

I hope it's great but won't hold my breath. From what I've seen i expect a pile of ugly, Dragon Age Veilguard-like garbage. I hope they prove me wrong.

DarXyde212d ago

Peter Molyneux is bloody hilarious. Imagine...

Self aware enough to know he's got a history of over promising... ONLY TO OVER PROMISE BY SAYING MASTERS OF ALBION WILL MAKE UP FOR DECADES OF OVER PROMISING

What?! 🤯😂

peppeaccardo212d ago

This dude should take over Phil Spencer's job ... nobody at MS would note the difference moving forward.

CrimsonWing69212d ago

Isn’t that what you’re literally doing here?

ShwaaMan212d ago

Did he just pull a Peter Molyneux again…?

Show all comments (13)
230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

Read Full Story >>
gamesindustry.biz
darthv72371d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit370d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox370d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga370d ago (Edited 370d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

370d ago
370d ago
rlow1370d ago (Edited 370d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 370d ago
-Foxtrot371d ago

It was built on lies Peter...you know this.

isarai371d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt371d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai370d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude370d ago (Edited 370d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

Show all comments (22)
150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

Read Full Story >>
thegamer.com
OtterX645d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga645d ago

Milo and Kate 😆
Stellar lie

DivineHand125644d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos645d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY644d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer644d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol644d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85645d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27645d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo645d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85642d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

Show all comments (25)