
"Friends, I'm afraid modern video-game design philosophy has painted itself into a corner where it's now virtually impossible for players to lose. So long as you adjust the difficulty down to your skill level and apply some persistence, you'll eventually win every time...guaranteed. That effectively separates video games from every other category of game in existence," writes Bitmob.

Amazon Prime subscribers can claim free PC games to keep via its Luna service.

DayZ's latest console update seems tiny, but datamined files reveal what Bohemia is really preparing for 2026. Here's what players missed.

Ben from Netto's Game Room takes a look at 7 video games where dying doesn't mean the end, as the story and world simply continue on without you.
Nintendo, Microsoft, and Sony probably won't allow it, but I always wanted to play a title focused heavily on the avatar/Mii premise.
And I don't mean casually styled either (the software) - I want Mii's featured in rpgs, shooters, traditional sports (Pro evolution soccer on the Wii is great, because of Mii integration), etc.
It is an interesting feature that makes people actually plan things out a bit in advance, instead of running in guns blazing. However, switching over to another character isn't really permadeath. It's more along the lines of losing one of your lives.
With most games that have it, if you're character dies, you have to start all over again. Not pick up from where you left off with just a different skin on your character.
I want permadeath in Pokemon games. I'd buy them just to lose, lose, lose, lose.