
GotGame: Turn off the lights and prepare to be frightened.
The development of the horror genre hasn't been without its twists and turns. But today, what does a game like Resident Evil 7 have to do to impress gamers?
OX writes: "We've played many horror games and they've taught us who we are: Mike is a fearproof robot and Andy's terror reflex is singing. To check they've been paying attention, I test Mike and Andy with classic clips from Slender, Outlast, Layers of Fear, The Evil Within and the rest. What happens next? Find out in the following, not-un-harrowing quiz. "

Mike Clark from G4@Syfygames explores some of the video game enemies that made terrifying noises that haunt him to this very day.
No mention of Clickers from the Last Of Us. Hearing those through my headset terrified me.
Only one comes to mind and that is RE4'S Regenerators/Iron Maiden so terrifying Imo lol
No feral ghouls from Fallout 3 either. I remember the first time I heard one, it scared me pretty good, because I hadn't seen or heard one up to that point.
Isn't it brilliant? There are few games that I can't point to a single change I would make for improvements, but this is one of them.
Yeah seriously! I played the game in the afternoon and it scared the crap out of me. That it could get that kind of emotion from me without high-end graphics, a huge story or crazy presentation speaks volumes about how something so simple can still be special.
I am what you call a PS3 lover but like minecraft this game is a gem that cannot be found on my PS3, it utilize a technique that I have never seen done before in the history of gaming, asking the user run for his?her life while a mysterious man?thing chase you.
I hope the person who make this game get milllions of dollars and grow it into something huge like minecraft for the rest of us on earth.
Honestly I don't find this scary at all, but it is a good game :)
I was surprised by how much it freaked me out. A few minutes into the game, I was like, "meh".
When it was over, I was like "holy sh*t"