
Aaron Kinney postmortems the ME3 Extended Cut DLC. The additions to the existing endings are fine. While they’re perhaps unnecessary or should have been there in the first place, there’s been no damage done. But again, your mileage will vary.

One of the best things about the Mas Effect series is the companions you meet along the way. So here is a tier list of all the companions from Mass Effect!
To think that Bioware at some point was capable of doing games like this, you see those characters and remember them like good old friends, and now check ME Andromeda, Anthem, Veilguard etc and wonder what the hell happened.

Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.

This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
My biggest concern with this whole debacle is the precedent it sets. Whenever the loud, obnoxious vocal minority gets their way, it seems to lead to bad things for the far less loud majority.
Am I the only one getting sick of people commenting negatively on "what precedent" this sets? A gaming company that listened to its fanbase and cared enough to at least try to satisfy them. Oh my god, those monsters. How dare they listen, how dare they care. How dare they change ANYTHING just because their fans want them to?
Don't they know that fans serve them, not the other way around? They don't need fans, they don't rely on fans to buy their products, they should just ignore them completely and go totally solo, do their own thing. Think of the absolute horror the gaming world would be in if the game companies listened to fans and tried to give them what they want? I don't want to fucking buy something that pleases me to play, damn it! Don't cater to the wants of fans, how dare you monsters!
Such a dreadful precedent indeed. Let us have a moment of silence while we mourn for the future lost.
Another great article. Extra endings and varied changes make no difference to me personally, I like open endings that are open to interpretation.
I do not need every loose end to be tied up to enjoy the experience.
Eh, I think something as essential as an ending should be included to begin with. It's not like a movie, where time can affect who goes to see it. No one is breathing down their backs going 'hey, cut this scene out, people wouldn't want it.' It's the developers who decide everything, so 'extended cut' really translates to 'give me money.' I can't get behind the sentiment that no damage was done.