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Game Informer - Taking On The Human Element

Game Informer - After spending six years working on the Call of Duty: Modern Warfare franchise at Infinity Ward, former creative strategist Robert Bowling decided to quit and form a new independent game company called Robotoki. His team’s first project, Human Element, aims to explore the greatest threat in a zombie apocalypse.

We spoke to Bowling about his decision to leave Activision, details on Human Element, and where he hopes to take Robotoki in the future.

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gameinformer.com
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Top 5 Best PS4 Games You Will Never Get To Play (Best Cancelled PS4 Games)

The PS4 is still a very young, and yet very successful home console. Despite the fact that the PS4 is so young, we have seen many great titles already get cancelled for the ever popular Playstation 4. In this video The VitaBoys count down the five greatest PS4 games that you unfortunately will never get to play.

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vitaboys.net
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Top 10 Zombie Games 2015

Zombies were everywhere in 2014. And now they are set to overrun the survival market once again with a whole host of zombie games to play and look forward to in 2015 and so a new year brings with it new games, but here is a list of the Top 10 Zombie Games 2015 which we believe you should be checking out this year, both new and old!

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jumptogamer.com
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Human Element Dev Ceases Operations, Development on Hiatus

Remember Human Element? The class-based, zombie apocalypse game from Robert Bowling who served as the creative strategist and community manager for Infinity Ward’s Call of Duty franchise? As it turns out, Bowling’s studio Robotoki has shut down.

SaveFerris4144d ago

I guess Robotoki now lacks the 'Human Element' eh?

I'll get me coat.

Mikefizzled4143d ago

Shouldn't have given such a different impression of your game then. You described it as a gritty visceral apocalypse survival based on keeping the human element alive. Instead you made a cartoony Mad Max multiplayer shooter. I cannot understand what on earth happened.

qwertyone4143d ago

Well i guess this is a good thing, what they showed and what the described was not even close to each other.

telekineticmantis4143d ago

I thought their game looked interesting.

tigertron4143d ago

That sucks, it looked promising...

Sevir4143d ago

I guess. I feel bad the studio shut down, but the vision for the game changed completely. Definitely wasn't what it was originally announced to be.