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Immersive Gameplay – Interview with Sarah Lynne Bowman

GITBH writes: In honor of the release of Bill White’s and my co-edited volume with McFarland, Immersive Gameplay: Essays on Role-Playing and Participatory Media, I am conducting interviews with some of my talented and erudite contributors.

The first interview is with role-playing game and media scholar Sarah Lynne Bowman. Her article in the volume “Jungian Theory and Immersion in Role-Playing Games” explores mainstream games such as Dungeons and Dragons and World of Darkness as means of individuating Jungian archetypes and Campbellian heroic journeys. She contends that the explanatory power of Jungian archetypes may be used to debunk the “escapist” moniker stamped on so many game-related activities.

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guyintheblackhat.wordpress.com
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A Look Into Dungeons & Dragons Cancelled Open-World RPG, Gameplay & Concept Art Surface

Footage and several pieces of concept art have been discovered for a Dungeons & Dragons open-world RPG reportedly cancelled last year.

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Dungeons and Dragons 5e: The Pros and Cons of Playing a Healer Explained

Parties in Dungeons and Dragons come with a variety of roles, and one essential yet controversial staple is the ever-present healer.

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gamerant.com
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Dungeons & Dragons' Latest Update Finally Fixes Monks, And Pretty Much Everything Else

D&D's Unearthed Arcana Playtest 8 has Wizards of the Coast offering some great tweaks to monks, bards, and barbarians as the pieces fall into place

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thegamer.com