
It's easy to look at the Nintendo Wii and see the graphical inferiority it has to other current gen consoles like the Xbox 360 or PS3. Gameplay experience aside, the Wii wasn't able to keep up with either consoles' graphical capabilities causing the Wii to be excluded from many multiplatform software that released for the Xbox 360 and PS3.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

NE: "We rank the 10 best main series Super Mario games in celebration of the recent MAR10 Day with 2D and 3D included."
Best 2D, Mario World, best 3D, Mario 64. Can't say there's been a bad one, although Mario World 2 wasn't a true sequel. The Mario Land games were good (not the first one) and also Wario Land. I thought after Mario 64, Mario 3D World was excellent.
I always think these articals are written by crazy Nintendo fanboys. Technology has grown a lot, the difference will be substantial and that all good... Nintendo did fine this gen being far behind technologically.
Why does everyone keep taking what he said to heart? Of course Iwata would say this. If the next PlayStation and Xbox are much more powerful then the Wii U then many people will ignore or drop it to buy them.What do you expect him to say? 'My competitors will have a more powerful then my current console but buy mine anyway until you might want to sell it'?
Technological advancement gets faster every year. What makes him think that the next jump isn't around the corner or that Sony and Microsoft don't have something cooking? I have seen a video with Sony working on technology that can create AR images that fill a whole room with a tropical jungle and make images of people sitting right next to you. How is Nintendo planning to top that if they have it ready for the next console? He is the competition. He will say anything if it gets him more sales. He doesn't know the specs of either system but is already certain they won't have much of a difference
i dont see whats so hard to understand about his comments...
1st he said this in comparison to the diference between Wii and 360/PC, which was so big, 3rd party developers couldnt just downgrade the game graphically, they had to use completely diferent engines. Nintendo might not be using a GTX690 for the WiiU, but its still using a powerful card and a powerful CPU, the fact that current WiiU games in development, launch games in fact, look as good as games so late in the 360/PS3 cycle, while also displaying something else in the 480p display, should be proof enough of that. And if not, why not just take comments from developers who have already said its powerful.
Basically the point is simple, Sony and MS might come out with more powerful machines, but the diference wont be as big as before, most 3rd party devs will be able to launch "downgraded" versions (graphically) in the WiiU, just as you can have diferent graphics in a PC game.
He is not saying this to compare specs with machines that are not even out, he is just saying the WiiU is powerful enough, to not lose 3rd party support like what happened with the Wii
i honestly believe wii u will fail, you know why? the name. People will think its just an add on
Of cause the bloody top man will make those kind of claims.