
Jessica Citizen from Player Attack writes:
"Part of the reason I fell out of love with SimCity as I grew older was that the game just got too complex. It stopped being about building residential, commercial, industrial zones, and started being all about infrastructure and careful placement of water pipelines and subways. While some praised the game for living up to its "simulator" roots, many - myself included - drifted away from the city-builder of our youth, relegating Will Wright's creation to the realms of nostalgia."

Some games force online-only measures onto people. It sucks! Especially when some titles, like these seven, 100% didn't need it.

The following is an excerpt from Chapter 5 of The Secret History of Mac Gaming, “Simulated.”

EA has something of a reputation when it comes to awkwardly handling much-loved franchises. Here are 7 that Screen Critics feel they ruined.
Need for Speed as well. Here's to hope that the new one will be a return to form for the franchise.