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Europe Weekly Chart, Ending 16th Jun 2012

Hardware:

1: PS3 - 47,208 (-4%)
2: 3DS - 34,345 (+9%)
3: X360 - 31,518 (+1%)
4: PSV - 22,959 (+22%)
5: PSP - 20,402 (+1%)
6: Wii - 19,489 (-13%)
7: DS - 12,871 (-1%)

Software:

1: (PC) Diablo III - 43,158
2: (X360) FIFA Soccer 12 - 24,747
3: (PSV) Gravity Rush - 23,888
4: (PS3) FIFA Soccer 12 - 23,636
5: (X360) Tom Clancy's Ghost Recon: Future Soldier - 22,179
6: (PS3) Max Payne 3 - 20,298
7: (PS3) Lollipop Chainsaw - 19,550
8: (X360) Max Payne 3 - 16,977
9: (X360) Lollipop Chainsaw - 16,518
10: (PS3) Battlefield 3 - 16,144

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vgchartz.com
PoSTedUP5076d ago

glad to see ps3 on top and gravity rush in the top 3.

-Superman-5075d ago

US = Microsoft
EU = Sony
Japan = Nintendo

black9115075d ago

What would 360 sales be with Out RROD?

What Would PS3 Sales be if the YLOD was the same at the RROD?

Bigpappy5075d ago

M$ repaired or replaced RROD for 3yrs. Many people who were mad at the failure or were on thew fence about getting a 360 opted to get a PS3 in stead.

I don't know if Sony compensated you for your YLOD, but I am sure you did not buy a 360 in rebellion.

If you are so convinced that the 360 numbers complared to the PS3 are wrong, then you must have and equally good explaination for software sales which usually favor 360 for big titles.

miyamoto5076d ago

This generation will be remembered as the "Sales Figures Obsessed Generation of Console Gaming"

5075d ago
Hufandpuf5076d ago

@axelstone

If only I could agree with you. Unfortunately N4G has a habit of sending me error pages. :(

dafegamer5076d ago

Gravity rush system seller. Im kinda surprised that Gravity rush sold 23k copies in just 2 days (Launch 15 june in europe)

r215076d ago

holy guacamelee, that ps vita increase! :0 gravity daze proving to be a system seller :D

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai17d ago (Edited 17d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9216d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."