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Top 6 Suda 51 Games

GP: "Goichi 'Suda 51' Suda is one of the more prolific game developers in recent memory. The games he has worked on over his storied career have featured schizoid wheelchair bound assassins, lightsaber wielding otakus, and a chainsaw revving, zombie-slaying, cheerleader.

In celebration of the release of the latest 'Suda 51 Trip' Lollipop Chainsaw, we here at Game Podunk have taken a walk down memory lane and brought back six of his best and most memorable titles from his past collective works. Let’s see what made the list and which one snagged the top spot, shall we?"

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gamepodunk.com
TrendyGamers5101d ago

I'd say Shadows of the Damned is my favourite from those 6.

Rampaged Death5101d ago

I love the No More Heroes series to death. Give me my third game Suda !

Yodagamer5101d ago

Man Suda has produced some weird games. I wish more developers would do that :)

Seventh_Blood_Reborn5101d ago

Give me Killer 7 HD with optional Move support please :)

I love Suda also if I did not like much No More Heroes, Shadows of the Damned is a great game and one of the most underlooked gmae this generation.

LoaMcLoa5100d ago

Capcom owns the rights for Killer 7 unforutnately, so you'll have to ask them ;)

I've got SOTD, NMH 1 and 2, Killer 7 and my Lollipop Chainsaw should arrive to me soon!

Summons755101d ago

Shadows of the Damned should NOT be on that list. I love SUDA but SOTD was the WORST game I had ever played in a long while

godzilla725101d ago

You have got to be kidding! SOTD was an awesome game, youre crazy!

Summons755101d ago

yeah it's awesome if you like hearing dick or dick jokes after every other word, not to mention gameplay was slow and clunky, the main character was just unlikable and the story was non-existent...sorry I'll pass

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30°

Romeo is a Dead Man prioritises form over narrative and slashes through my preconceptions

"Romeo is a Dead Man’s story may hint at the semblance of some noir revenge tale, pulp Sci-Fi, or grindhouse absurdity, but it’s the formal delivery (whether editing, visual style, combat cadence, UI or audio) that largely shapes the experience. Throughout the game, you are clearly working towards a goal, however, the journey is far more attractive a proposition than the destination."

Read on to make sense of one of the biggest sensory overloads of the year so far

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storymode.info
30°

Romeo is a Dead Man Interview with Suda51

Gamer Social Club interviews the visionary punk game director Suda51 about his studio's newest game, Romeo is a Dead Man.

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gamersocialclub.ca
30°

Suda51 Wants to Continue to "Surprise" Players, Even If They Know His Distinct Style

Romeo Is a Dead Man pushes Suda51's distinct style into a new universe, but the creator is already thinking about his future games.

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cgmagonline.com