
We've had a yearly installment of this franchise since 2009. We've seen revisions to the single player game kick the series up to AAA status, we've embraced and let go of a new protagonist, and seen a multiplayer component work its way into, and become an integral part of, the series. But with Assassin's Creed 3 announced and coming out later this year, along with a Vita entry in the series, isn't it about time for a break?
IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.
A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.
I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.
AC2 - Yes
AC3 - Urm...I don't know
I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.
It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.
Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.
I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though
Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

Non-playable characters in certain games are meme material, thanks to their foolish behavior. These are the big-budget games with the dumbest NPCs.
Bethesda makes the most consistently stupid NPCs, like really bad... yet I still can't help but love playing their games. Guilty pleasure, I guess. *sigh* 😩
Every Bethesda game and Every Halo game. This list needed to have Cyberpunk somewhere.

Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
Yes.
I think so, Assassin's 2 is still one of my top 5 favourite games of all time, but it took me a long time to get into Brotherhood and consequently months to finish, and I haven't even bought Revelations yet because I just got burnt out on the series.
The amount of time you spend with these large open world games means that its easier to get burnt out on them than for something like a shooter with a 5 hour action packed campaign. So unless Assassin's 3 truly does play much differently then it will still feel the same and as such will start feeling like the same old thing quickly. I'm looking forward to AC3, but not without apprehension, that's for sure.
Not anymore than Call of Duty...
I think AC3 might be the first AC game to suck me in the series, but anyway I think the more the merrier as long as it brings different but similar gameplay like AC3 is looking on doing.
I don't see why it should need a break. And the article brings no good arguments.
Consumers should not blame the developers for their mispurchases and buyers remorse.
I for one only buy the entries of game series I care for. Of course a game series starts annoying you if you buy a game every year.
My last assassins creed was numnber two, my last call of duty was waw, my last pes was '09 and I still like all of them.