
NGN: "When we last saw Hitman Absolution at last year’s E3 for the first time, there was some concern with the new direction that the series was taking. Agent 47 was now able to employ vision that allowed him to see enemy paths as well as through walls. It wasn’t really what the series focused on stealth needed, and yet the developers stuck to their design goals. At E3 2012, we once again had a chance to see the game, plus have some hands-on time with a level. Things appear to be progressing nicely, and though the various new gameplay mechanics remain in place, they are optional and the game has managed to retain the Hitman series feel."

Feral Interactive will release IO Interactive-developed stealth action game Hitman: Absolution for Switch on November 13 for $29.99 / £19.99 / €24.99, the developer announced.

When Hitman 3 recently changed its name to Hitman World of Assassination, fans had no idea how meaningful the moment was. On the outside it looked like a simple thing: Hitman 3 would now be known by this name and include levels from Hitman 2 and 3 - the trilogy would all be in one place. But on the inside, at IO Interactive, much more was going on.
You mean destroyed it with this tethered single-player campaign BS... And only the first few levels of the third modern game were on the disc! I'll never support this crap at any price-point! They've lost me as a customer.

The last 10 years of Hitman have been full of highs and lows. And David Bateson and Jane Perry have been there with the series through this eventful decade.
Hitman is, and has been, a remarkable series developed by some of the best. Some are better than others, but every Hitman is challenging and fun.
Sure, there have been some stumbles and fumbles, but always in pursuit of the perfect Hitman game. The most recent trilogy is a masterclass in level design.