
Manipulating gravity, unique movements and navigation all wrapped up with cel shaded graphics.

Sammy: "It’s sad that PlayStation has moved on from some of these iconic brands, but it would be worse watching them rot. At least with this licensing strategy, there’s a legitimate opportunity for more great franchises to get a second chance. And if they sell really well, there’s always the chance Sony may decide to bring them back."
Love this idea. Let other companies release reboots of these classics to a wider audience. Everyone wins.
Remaster Puppeteer. It looked great on PS3 but it would be nice to have on PS5 with fast loading and some sort of 4k

No place for Puppeteer, Gravity Rush
Man I'd love to see GR3. Unfortunately Somy didn't do well to advertise these games and AAA gaming is what most gamers preferred.
This gen has been different, indies and smaller games are what people absolutely love now so I wonder how these games would do if they were to release now. These games would also need a PC release.
I mean can you really say it closed when 90% of the staff is at Asobi Games which was originally a team in Japan Studio?
Bring Puppeteer to PS5 please! Love that game. Gravity Rush collection would be ice as well.
Understandable. Adult gamers, while still having interest in AA gaming, have so little time that they choose to play AAA instead. Indie too, being fun and cheap, who could resist? they are too, time-consuming.

In a career spanning interview, I speak to the creator of the Silent Hill, Siren, and Gravity Rush franchises about his 30 year time within the industry, what his thoughts are in making the transition from working for a AAA publisher to essentially becoming an independent, whether he’d be open to working on new iterations of the franchises that he’s renowned for, whether he’d be open to collaborating with any of the horror greats in the games industry, and what his long-term goals are for the next 30 years… Enjoy!
Interesting read, although the questions should have been more focused, and I think Gravity Rush, at least the first one, is fairly dark. Never got into the sequel.
Wait, dude made all 3? Wtf? Dude has a knack for cult classics like damn
"So most of the games that I’ve worked on have been new IPs, even though I’ve made different franchises and stuff. But I want to note that every time I make a new IP, my resources are pretty limited, and they’re limited by the company that I’ve worked for. So in that sense, Silent Hill, Siren, and the first Gravity Rush game, I think that we were striving to achieve something new, as opposed to making a big budget videogame. So I feel the need to do that every 3, 4, or 5 years. And I keep making new games, so going individual, like going indie right now, for me, I don’t really feel limited, I feel that it suits me more. So it feels like I’ve got an advantage, because I know how to work with limited resources."
That's encouraging. I really hope Sony would approach Toyama-san for a Gravity Rush sequel.
" Having the capability to shift gravity is an amazing idea in theory but when implemented, it sometimes misses the mark. When Kat is flying through the air, the body motion that she displays comes across as awkward and as if she has no control of her power; she looks like she is falling."
Uh.. you are shifting gravity therefore it doesn't look like she's falling, SHE IS FALLING! How does pointing the gravity in a different direction give you the capabilities of flight? Can you have total control your direction while falling compared to flying?
"The combat in Gravity Rush was the most annoying part of the game. Throughout many of the fights I was in, I would miss my target due to the poor targeting system. Many of the unfair deaths that I encountered were because of the camera that lashed out. Overall, all of the fights were the same. Which turned brawling into into a mind numbingly lackluster event."
Just another idiot who can't grasp the combat system. Why are all the low reviews complaining about combat? It's showcases of the most unique and visceral fighting system I've seen in gaming. Up to this point, I have only died ONCE (and I hardly miss at all) and that's just me without upgrading my health meter! Secondly, the targeting system works as long as you're not too far away, you can even see the soft-lock icon pinpointing the weak points.
"Another cool thing that I must point out is that all of the voice acting is done in Japanese. The Japanese voice acting significantly added to the atmosphere of the title. Whether it was done out of laziness or on purpose, the fact that it’s there is astonishing in its own right."
Wrong, wrong, wrong, wrong. It's in all in a made-up language. Would it hurt to do some research, most people can already determine this by listening to the game dialogue alone? And how exactly is utilizing the Japanese language lazy?
God, I don't mind low reviews but misleading the consumers is a different thing entirely. All it takes is to take your time learning the system (it isn't that hard). The cynicism here is unjustified, I can immediately tell (too many points were over-exaggerated). Trying to pass off everything here sounding legit is what poor quality reviews tend to have in common.
Is there a way to report bad reviews?
There's this hero called "Batman" but I have to say, he doesn't look very much like a bat -- way more of a man. I think he should be called "Manbat" instead. Plus he can't even fly like a bat can, he just glides all the time or jumps off of stuff. Really, I think it's insulting to bats and bat enthusiasts.
His enemy is called "The Joker," who, for a supposed funny man, does not bring the comedy. I don't remember ever laughing at anything he said; he comes off more insane than funny, almost constantly. Fail writing and fail acting, honestly. I really hope, if they do another Manbat movie, that the actor who played the Joker is not in it.
I am not even a fan of this game and I cannot believe that I just read that.
Need to boost your self-confidence? Read that review.
I normally(never) come here just to critique something. So I hope that knowing that fact helps me convey how hard that was to take seriously. i.m.(not so humble ;)o.
click the 'mytide.net' link underneath the 'Read full review>>>' link above, and you can rate the site.
nonsense