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The Real Texas released

A self-styled mashup of Zelda: Link to the Past and Ultima VI, it puts you in the shoes of a young man who goes on a holiday to England, only to end up in the midst of a ridiculous adventure.

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gamearena.com.au
10°

Oddball RPG 'Time Real Texas' Expands, Improves, Still Seeking Greenlighting

"Have you played The Real Texas yet? Wait, what do you mean you haven’t even heard of it? Hang your head in shame young sir/lady, and rectify that immediately. Might I suggest a trip to the official site for the game, or even perusing our own full review? If you don’t, then you’re missing out. The Real Texas is one of the great indie surprises of this year – an incredibly offbeat, surreal action-RPG about a modern-day rancher on a vacation to England that turns into an interdimensional quest of remarkably small yet important-feeling proportions." - Dominic Tarason

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indiegamemag.com
50°

A Life of Game Design: An Interview with The Real Texas’ Calvin French

"With the release of The Real Texas, developer Calvin French—a.k.a. Kitty Lambda Games—has had his first real taste of commercial and critical success. The game garnered positive coverage on Destructoid and our very own site, and while it hasn’t generated, in French’s words, “tons and tons of money,” initial sales have been promising.

But The Real Texas is only the most recent of the many games French has made, and in a recent interview we talked to him about not only the effort and thought that went into The Real Texas’ five-year development, but the lessons of a lifetime of game development."

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nightmaremode.net
20°

Review: The Real Texas [Nightmare Mode]

"There’s something to be said for truth in advertising. One of the goals of marketing is to try and sell a product to as many people as possible. This is all well and good when someone is hawking laundry detergent, but with art it’s a dicier proposition. There is not an art piece in existence that will be worthwhile to everyone who engages it, yet when we hear of a new video game, it’s often sold to us in the broadest possible terms: “Epic battles! Engrossing narrative! Stellar graphics!” At best, this is a shallow interpretation of something distinct; at worst, it’s indicative of a game designed to fit a generic market, a game whose target audience was “everyone” and thus will likely please no one.

The Real Texas was exactly what its website promised. “The Real Texas is an action adventure game that plays like a mashup of Zelda: Link to the Past and Ultima VI,” it declares, and there's no better description. It’s a niche game if there ever was one, but The Real Texas manages to imbue enough heart and wit into the ancient design of its predecessors that we want to pitch it to every gamer in the world."

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nightmaremode.net