
GamerNode Senior Editor Mike Murphy writes: "When I was first introduced to XCOM: Enemy Unknown at PAX East just over two months ago, the developers at Firaxis Games introduced me to the game’s basic concepts and mechanics as well as the XCOM organization and its soldiers. In its infancy at the time, the squad I was introduced to was just a bunch of rookies, inexperienced in the ways of handling the alien menace threatening Earth. Luckily for them, they only experienced the small skirmishes of what became an all-out global conflict."

XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.

There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.

Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
So ready for tactics games to make a big return. XCOM looks good enough to give the genre a kick-start.
You guys, Sid Meier was in this thing.