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Wii U GamePad has no Multi Touch

In an interview with Kotaku, Nintendo President of America Reggie Fils-Aime, has released some new information regarding the WiiU; mainly that the console will not support Multi-touch. Multi touch is the ability to use more than one finger as input on a touch device. An Example of this is the ability to zoom into pictures on your Iphone, by pitching the screen.

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wiiwarewave.com
iamnsuperman5083d ago

I think they have missed something here. Anyone who has gone from a single touch to a multi touch device knows the vast advantages multi touch has for a tablet functionality. I only assume it cost too much/added too much to make the controller really affordable because multi-touch for a tablet, I feel, quite an important feature

mcstorm5082d ago

This may help you in why Nintendo have gone for a Resistive screen over a Capacitive screen. I did not type this up just took it from a site.

http://yampblog.blogspot.co...

Capacitive touch screen:

Pros:
•Multi touch support available
•Visibility good even in sunlight
•Highly sensitive to finger touch leading to ease of use
•Not prone to dust particles
•Glossy look and feel
Cons:
•Need to have atleast 5% humidity to achieve capacitive effect
•More expensive than Resistive touch screen
• Doesn't work with inanimate objects/fingernails/gloved fingers
•Latest technology, may need to evolve a bit more!

Resistive touch screen:

Pros:
•Relatively cheaper
•Can operate with any pointing devices like stylus, pen, nail etc
•Can operate at any level of humidity
•Ease of use, as it could be used even with your winter gloves on!
•Very useful for people using handwriting recognition system, due to ease of use with a stylus!
•More accurate than capacitive touch screen!
•Old technology and hence more reliable!

Cons:

•Multi touch support not available. Though technology did evolve after some modifications with the existing resistive touch screen circuitry, its still not 100% developed yet!
•Highly sensitive. As it can operate with almost any sort of pointing devices, can be more vulnerable with dust particles!
•Poor visibility in sunlight, mostly due to multiple layers reflecting light!
•Screen, being sensitive at the upper layer, can be more vulnerable to scratches!

Venoxn4g5082d ago

good read and yes, thats good that it won't be too much expensive, though we still will have buttons on it ^^ :)

mcstorm5082d ago

Venox2008 glad it helps people understand.

live2play5082d ago

and everyone who has been playing in a ds for years knows that it gives you more PRECISION
it is all about PRECISION

important feature for the tablet?
95% of the time its only used to ZOOM IN AND OUT
give me a break
it serves no greater purpose

with games you need PRECISION
PRECISION PRECISION

5083d ago
PopRocks3595083d ago

It's unfortunate. You could do some cool things with that kind of tech. I can acknowledge that.

But the Wii U, like the DS and 3DS are both meant to be played with either a finger or a stylus. I don't know a single game on those platforms that need such a feature.

If you wanted to port iPad games, then I guess some people have a right to complain. The platform already has buttons and sticks and therefor more functionality than other tablets. So the lack of multitouch, while regrettable, is still a non-issue.

ChickeyCantor5083d ago

" I don't know a single game on those platforms that need such a feature. "

Because the games are designed around the single touch input.
If they were multi-touch you could see mechanics that simply don't work on single touch.

PopRocks3595083d ago

But see here's the thing; if you're playing with a stylus then how the heck do you expect to use a multitouch feature to begin with? I don't know about other people, but should I get a Wii U, I'd prefer to use the stylus since I don't like touching my screens and leaving prints and smudges.

Again, I don't deny that multitouch is good. But I hardly see it as essential; least of all for anything Nintendo develops.

ChickeyCantor5083d ago (Edited 5083d ago )

"But see here's the thing; if you're playing with a stylus then how the heck do you expect to use a multitouch feature to begin with?"

But what if you don't play with your stylus?
Thumb and index finger work perfectly fine.

I understand your preference, but that isn't exactly a reason not to have it.

Obviously games will do fine on the Wii-U. All Im responding to is you saying that the games dont need the feature, while they aren't even build around it. So it isn't exactly about "needing" something but letting developers do more.

browngamer415083d ago

What compelling games for the Multi touch devices are devised around such control? If anything(and I have plenty of games for my GS2) Multi touch "games" suck..sloppy at best horribly inaccurate at worst,I prefer the tactile feel of true 1:1 stylus controls(it's like an extra joystick or button) over laggy control for multi touch..don't believe me try drawing some squiggly lines on your
Capacitive screen..then draw those same squiggly lines on a Resistive screen-see the difference? One reacts almost exactly as you draw it(Resistive) and the other has more than noticeable lag..

GribbleGrunger5082d ago

it would be really irritating if you couldn't resize and rotate material on LBPVita with your thumb and index finger. I also find it very handy to enlarge text while surfing the net.

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5082d ago
Troll-without-Bridge5082d ago

Yeah... but multi touch devices don't have traditional gaming controls...

And why would the WiiU need multi touch controls anyway? People arent going to play piano on the thing.

Knushwood Butt5082d ago

Aren't you forgetting the inevitable follow up to Wii Music? Wii U Music??

Nutsack5082d ago (Edited 5082d ago )

Uh, its NOT a non issue. Every touch device these days has multitouch. Smartphones, tablets, PSVita (even front AND rear multitouch).

This oversized, massive bulky tablet WiiU controller is just a blown up DS bascially.

People saying: 'why does it need multitouch controls', uh... The other devices have proven that with multitouch there are more possibilities, its easier to control, you can do things like zoom with two fingers (you gonna tap a special zoom button with one touch on the WiiU tablet?), etc etc etc

They cut this, because of cost. Its not because single touch is the better way to go. That alone should already make clear that single touch is a choice with a negative impact instead of thinking in possibilities although being more expensive. No multitouch means a limit on what one can do with a touchscreen. If it limits the possibilities on a touchscreen, it limits creativity. If it limits creativity...

We all know that Nintendo will have a hard time to keep the WiiU with a tablet controller being priced reasonable. 350 to 400 USD would kill their sales compared to a 360(+Kinect) and PS3's that are well under 300, sometimes even under 200.

The mass of people/casuals want a console around 200. We saw that this gen when the Wii launched at 250, with competitors being at 400 and 600 respectively. People jumped on the Wii.

The hardcore care less about the cost of the system, but want something technically advanced. No single touch.

If Sony plays this right and get the PSVita have the same possibilities in combination with a PS3 like the WiiU and its tablet have, and Sony even expands on this making it more awesome using multitouch etc and get the PS3 installed base users into buying the PSVita and shift bundles of PS3+PSVita for around 400 WiiU would be nowhere. Certainly not because the PSVita is a separate game device too, functional even away from the PS3 and that WiiU tablet is worthless without the console.

I hope Nintendo's WiiU weakness gets killed by this, plus Microsoft+Kinect being the cheap alternative for the casuals that want casual motion games, so Nintendo will get a hard time in both the casual as the hardcore market. And in 2013 real next gen will arrive with Xbox 8 and PSOrbis, WiiU gets slaughtered by some real power and will be ready for again washed down ports like the Wii got this gen.

Their E3 conference was weak too, they promissed awesomeness and all we saw were Wii titles played on a WiiU with some tablet action added and some older games ported to the WiiU from 3rd party nothing really new. Just weak.

@ Troll-without-Bridge

"Yeah... but multi touch devices don't have traditional gaming controls... "

UHHHHH PSVITA maybe? The best designed traditional gaming controls and multitouch on front and backside. So much better in the hands than that massive bulky WiiU tablet...

Troll-without-Bridge5082d ago (Edited 5082d ago )

I don't use multi touch controls on the ipad i certainly don't see the need of them for gaming functionalities and so far i have yet to see someone say what good is it for (zoom is pretty irrelevant)

On the other hand you can't use a stylus with the ipad or even with the Vita, which is a much bigger downsize than multi touch controls. Rubbing the finger on the screen is not as precise as a pen.

GribbleGrunger5082d ago

you CAN use a stylus with the Vita... sorry

Nutsack5082d ago

Lol. The stylus eh?

So how are you gonna do some intensive gaming moments where you hold that massive bulky WiiU tablet, using the traditional gaming controls aka buttons, triggers and sticks and then suddenly switch to picking up and holding a stylus at the same time???

Its so much more logical to play the traditional buttons, sticks and then quickly move over with fingers on the screen instead of picking up a stylus mid game...

Zoom is irrelevant? Pretty sure its very logical in a game. One that doesn't use multi touch on the devices... And actually, you can use a stylus with the iPad, PSVita or any Android tablet, its just different stylus, but there are there. You are not well informed I see.

Fact remains: one touch is really last gen, it limits possibilities, thus it limits creativity, it limits expanding on experiences, it limits game developers, it limits innovation. Only thing it does is cutting costs.

live2play5082d ago

IT IS ABOUT PRECISION

PRECISION
PRECISION

the stylus tip is smaller than your fingertip

ALLOWING FOR MORE PRECISION
PRECISION
PRECISION

and i use my 3ds to browse the web
you can zoom in and out by a simple touch

because that is basically what multitouch is for (or used anyway) to zoom in and out

live2play5082d ago

"limits possibilities, thus it limits creativity, it limits expanding on experiences, it limits game developers, it limits innovation"

you know what limits games?
>>>>>>>& gt;>>NO BUTTONS!<<<<<&l t;<<<<<<<& lt;<

"So how are you gonna do some intensive gaming moments?"
how are YOU gonna do some intensive gaming moments on a freaking APP STORE GAME?
oh yea cuz angry birds gets really hectic.......

play THE WORLD ENDS WITH YOU, clueless person

PopRocks3595082d ago

tl;dr

It's a non issue as far as I'm concerned. It's a non essential feature. Zoom can be done with a touch based button just like it was done on the Wii.

It's beneficial to have it sure, but Nintendo's managed (pretty well, I might add) without it for almost a decade now. The Wii U is not an iPad. It has buttons. It could benefit from multitouch, but to claim that it needs it in order to be a quality product is ludicrous.

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40°

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nintendoeverything.com
Agent7544d ago

Best 2D, Mario World, best 3D, Mario 64. Can't say there's been a bad one, although Mario World 2 wasn't a true sequel. The Mario Land games were good (not the first one) and also Wario Land. I thought after Mario 64, Mario 3D World was excellent.

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nintendoeverything.com
Gamersunite88051d ago

She does an incredible job as Zelda.