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170°

Halo 4: Armor Abilities Revealed

GR - "Discover the armor abilities you'll have available to you in Halo 4."

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gameranx.com
StreetsofRage5114d ago

The abilities sound cool. Not sure about the vision ability. Would make many games like CTF and Assault very easy. Definitely don't like the shield package. This is going to lead to unfair kills and deaths. I'm glad they brought back the BR and took out the bloom, but I'm not sure about some of these other additions.

ShottySnipa4175114d ago

It's been said to have drawbacks to balance it out.

For example, you will initially make a sound, so the other team can hear that an enemy is using the ability. Another drawback is that enemies that are seen through the walls will have a notification of some kind that they are being viewed through the wall and will be aware to watch their steps.

morventhus5114d ago

Well im glad to see the armor abilities... look semi balanced with the vision thing being short ranged.... and them replacing armor lock with a shield that only protects your front...

but for the tactical armor enhancements... what they have shown just seem... balance breaking

FlashXIII5114d ago

Glad they got rid of jet packs.. while they were fun, maps had to be designed to incorporate them which in turn made for some awful maps.. sword base being a prime example.

Still, the thruster pack thing seems a bit too much like a mini sprint for my liking.. I hope it doesn't allow for a quick get-away card to escape being killed like many top players used sprint for in reach.

Shield better not block grenades and not stay up long.. could be an interesting ability if it's balanced.

nilamo5114d ago

sword base is an excellent map, so I don't see the problem.

ShottySnipa4175114d ago (Edited 5114d ago )

No, it wasn't.

90% o the match is spent in the green lift room. It's a huge camper fest.

nilamo5114d ago (Edited 5114d ago )

Overtaking the campers is the part that makes it fun. It's a perfect map for team slayer because you are forced to work together instead of running around separately like headless chickens without any sense of teamplay.

MerkinMax5113d ago

Vertical maps like that ruin the flow of the game. Once the sword makes it up top, the game sucks. Since that team now camps the shit out of the top level, and every death you spawn at the bottom of the shitty map. No using lifts to get up quickly since they're being camped, got to run around the cat walks for 3 stories ans likely be picked off in the process. Just typing this makes me hate the map even more,

user54670075114d ago (Edited 5114d ago )

Perks...Amor abilities <sigh>

I liked the fact Halo was pretty much balanced but now it seems it's going to end up like most multiplayer games today which rely on how your use your perks or special abilities instead of skill

Why could they not make it like the good old Halo 2

This is going to end up being unbalanced, they did the same to Uncharted 3 when Uncharted 2 was so fun and balanced and when they added the changes to make it more like every other multiplayer game (cough cough COD) they made it unbalanced

FlashXIII5114d ago (Edited 5114d ago )

Because good old Halo 2 wouldn't be half as popular today... wished they had gone back to the old perfect Halo formula but these days you gotta be competing with cod and that means adding a bunch of useless crap to give players advantages.. raw skill based gameplay just doesn't do the rounds these days.

morventhus5114d ago

it does... rarely... see PC gaming.... and select 360 and ps3 games.... but skill aint mainstream anymore

Mastarace5114d ago

Honestly Halo is dead to me. halo 4 completely copied call of duty with perks,instant spawns,killstreaks,unlock weapons,etc.

h311rais3r5113d ago

No no it didn't. Bf 2 had unlocks n crap back in 2005 and games before that also. Stop acting like cod invented everything.

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180°

Halo art director leaves studio after 17 years with ominous message alluding to discontent

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.

I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."

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linkedin.com
Bathyj239d ago

My god.
There's a story for next year.

VenomUK239d ago

I’m really disappointed to learn there are still people/morale problems. I thought the whole point of rebranding 343i to Halo Studios was to signal that real changes had been made - not to cynically rebrand to paper over the problems.

I really hope the Halo CE remake is great and gets people hyped for the future of the series.

DarXyde238d ago

It's inevitable with the modern landscape. Even if some issues have been assuaged, new ones crop up all the time.

I'm willing to bet AI and the lack of regulation is causing substantial upset.

shinXseijuro239d ago (Edited 239d ago )

He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .

Notellin238d ago

I'm not buying any games until another Immersive sim is made.

PhillyDonJawn239d ago

....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?

-Foxtrot239d ago

Well how about that, a name change doesn’t fix internal issues

Who would have thought

jznrpg239d ago

MS was throwing money around for a long time but now it’s time to pay the Piper.

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110°

Halo 4 & Halo 5: Guardians Sales Reached Nearly 10 Million Units Worldwide

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.

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twistedvoxel.com
Sciurus_vulgaris330d ago

There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.

VenomUK328d ago

What did Halo: Infinite sell?

Sciurus_vulgaris328d ago

I don’t know. However, I would assume around 10 million. All the Halo FPS titles have done around 10 million sales, except ODST. Halo 3, was reported to exceed 14 million copies. I still remember back in 2007-2008, Halo 3 and COD 4 would duke it out for the most played XBL game.

MrNinosan328d ago

@Sciurus

There is NO WAY Infinite sold 10 million. Wake up dude.
Once upon a time, there was gamers on the Xbox side who actually bought games. Those times are since long gone.

Infinite has most likely not even hit 5 million sales

slate91328d ago

Nearly 10 million units and killing the brand is crazy work. Nicely done.

peppeaccardo328d ago

This New: Putting chocolate chips on top of a freshly made dog turd .....

1Victor328d ago

So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿

thesoftware730328d ago (Edited 328d ago )

1Victor,

Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide "each."

Read it again, there is a word in there that clears up your misunderstanding.

1Victor328d ago

@thesoftware720
I apologize I skimmed through the article and the headline blinded me and stuck in my mind thank you for the correction 👍👍

AuraAbjure328d ago (Edited 328d ago )

Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑

Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!

My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.

https://youtu.be/ZYDvior_K-...

Show all comments (12)
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto410d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos410d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn410d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris410d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.