
At E3, Microsoft announced new TV providers for the US, Machinima for hardcore gamers and additional voice commands for your kinect to help you navigate.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.
What a letdown of conference. Did I expect too much? Too much kinect! And I feel like I'm forcing myself to be excited about Halo and Gears :(
Rating: C-
Lol I love how Microsoft deemed watching Usher and a bunch of dancers as more time worthy than a dashboard update. Ending it with a multiplatform game was the icing on the cake.
That was the weakest E3 for Microsoft yet.
Halo 4, just that.
Worst keynote for MS in a long time. Only thing that looked awesome was Halo 4, i'll admit that. Everything else was shoved down my throat. I don't own a $400 "tablet" neither do ever ever want to. Pointless bull crap as usual.