All Channels
Popular
40°

GamerNode | Hot Off The Grill Pre-E3 Spectacular!

Monday, all speculation ends and E3 2012 begins. The grill has been piping hot with news this past week, so sink your teeth into what’s coming Hot Off The Grill!

Every weekend, join GamerNode Senior Editor Jason Fanelli (with videographer Matt Boyle behind the camera) as he runs down the top gaming news stories from the previous week. Game announcements, developer quotes, major events: we’ll have it all. This is a one-stop shop of news sure to feed your hunger for what’s happening in gaming.

This week, Konami reveals their E3 line-up, Geoff Keighley gets his hands on some exclusive reveals, and I reveal how GamerNode plans to bring you the most comprehensive coverage of the Super Bowl of Gaming to date. It’s E3 week people, and we are BLAZIN’ with news today on Hot Off The Grill!

Read Full Story >>
gamernode.com
italianbreadman5106d ago

There are going to be som many great games at E3 this year. Very exciting.

40°

TLOU Part 3 Story May Explore Congregation Of Immune People;Part 2 Initially Had Dynamic Time Of Day

The story in part 3 of Sony Interactive Entertainment and Naughty Dog's The Last of Us series may explore a "congregation of immune people."

Read Full Story >>
twistedvoxel.com
DivineHand12533d ago

Part 3? I thought Niel Druckmann said there will be no part 3.

50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

Read Full Story >>
powerupgaming.co.uk
35d ago
phongtro123_com35d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde35d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.

70°

Konami Keeps Breaking Revenue and Profit Records Thanks to Strong Performance of Games

Today, Konami announced its financial results for the first nine months of fiscal year 2026, between April 2025 and December 2025.

Read Full Story >>
simulationdaily.com
Goodguy01116d ago

What happens when you make good games, keep it up konami, you've been doing great. Please do a AAA Castlevania too, or heck just start off remaking/remastering old games to play it safe.

Alek83115d ago

Bought both Castlevania Advance Collection and the Dominus Collection. I would absolutely love to have all the GBA games as well, and of course Symphony of the Night.

What I would really love though, is a true next gen sequel to SotN.

Cacabunga90d ago

Not any games: SINGLE PLAYER GAMES!!!
I bought Silent Hill and MGS3!
Keep them coming, i will keep supporting!

nommers116d ago

Hoping for a new rumble roses someday

Scissorman116d ago

that's what happens when you make silent hill great again.

Inverno116d ago

Ironic. Also I guess the whole "fk Konami" phase is over now that they're selling remakes of already great games. People are easy to please, just rattle pretty graphics them.

gold_drake116d ago

i mean, silent hill f is a brand new game and it sold better then silent hill 2 remake.

franwex116d ago

Woah, making good games that people want to play pays off?
Someone tell Ubisoft and Square-enix!

badz149116d ago

SE make good games. WTF are you talking about?

franwex115d ago

I don’t mean final fantasy. I meant their OTHER games. Like their Babylon’s Fall, Avengers, etc. Don’t be coy.

RedDevils116d ago

You must be living under a rock if you put SE in the same category as Ubisoft.

Reaper22_115d ago

Well,, I think all publishers have made some good and bad games. Its a risky business.

Show all comments (17)