170°

Halo 4′s Multiplayer ‘really pushes things forward’

X360: Halo 4′s multiplayer is making some bold new changes to the formula. We catch up with 343 Industries creative director, Josh Holmes, to talk Infinity and Spartan Ops…

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x360magazine.com
konnerbllb5027d ago (Edited 5027d ago )

lol. They are turning Halo in to COD and your reaction is Halo4Life?

Shame on you.

Twilightx75027d ago

You assume that Halo is turning into COD based on word of mouth, interviews that merely attempt to describe a feature without giving away the actual content, and absolutely zero video or gameplay evidence?

Shame on YOU.

BattleTorn5027d ago

As long as Halo has shields it won't be COD.
(Sheilds->longer kill times->rewards more skilled player)

The unlockable armor abilities was somewhat inevitable.

SJPFTW5027d ago

so unlocks make something into call of duty? puhhleassee battlefield did unlocks before COD4 in Battlefield 2 back in 2005

as long as it does not have killstreaks, low player health etc. then it is nothing close to COD

h311rais3r5027d ago

Uh have you not been reading the info? It's goin the opposite direction of COD.....

F7U125027d ago

yearly released games are nothing more than a smash and grab.

+ Show (2) more repliesLast reply 5027d ago
konnerbllb5027d ago

So much for everyone spawning with equal abilities and relying on skill and map control to win the game. So much for a slower methodical gameplay mechanic that Halo is known for. Bring on the killstreaks, sprint, and loadouts.

Your inability to see how gameplay is changed with the direction Halo 4 is headed in is astounding.

Twilightx75027d ago

Please, point me in the direction of news or interviews revealing actual COD-style killstreak rewards, and supposedly unbalanced weapon/ability loadouts. Sprint isn't new - only the ability to have it on at all times is, and that is a welcome feature. Playing a Spartan has never actually felt like playing a Spartan, canonically, because of how slow the player moves without some special enhancement. Loadouts aren't new, they existed in Reach, and I haven't seen anything stating that this design has changed.

Your ability to actually see this changed gameplay is ALSO astounding, you must have some bizarre future-sight, or maybe even a time machine. You could make a fortune using it for something more important than video games, I'd wager.

Patriots_Pride5027d ago (Edited 5027d ago )

Dont feed the troll

He just created that account to troll 360 articles and he also created a duplicate account calledx dom xthe bomb and gammasix

Boatbird5027d ago (Edited 5027d ago )

sounds good to me. I hope you can fully customize multiplayer gametypes so if people do feel its gameplay is unfamiliar to them, then the option to remove those new features would be available. I also hope there is an option for you to play only closed matches. Bummer that they took out firefight, firefight would perfect if they let you forge the maps and be able to fight against players if you wanted to.

5027d ago Replies(3)
Scizz5027d ago

Since when was a Halo game comparable to a Call of Duty game......

Show all comments (18)
180°

Halo art director leaves studio after 17 years with ominous message alluding to discontent

Glenn Israel writes: "As of today and after seventeen long years, I am officially no longer contributing to the Halo universe. There is little more I can say for the moment, though I intend to share this particular story in its entirety when it is absolutely safe to do so next year. In the meantime, I have a message for anyone and everyone who needs to hear it.

I know that the state of our industry seems dire, but never forget that you are *free to choose*. No illusion of security nor promise of wealth or fame or power is worth trading away your health, your dignity, your ethics or values - and no one can force you to. Stay strong, take evidence when necessary, and find where you belong."

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linkedin.com
Bathyj146d ago

My god.
There's a story for next year.

VenomUK146d ago

I’m really disappointed to learn there are still people/morale problems. I thought the whole point of rebranding 343i to Halo Studios was to signal that real changes had been made - not to cynically rebrand to paper over the problems.

I really hope the Halo CE remake is great and gets people hyped for the future of the series.

DarXyde145d ago

It's inevitable with the modern landscape. Even if some issues have been assuaged, new ones crop up all the time.

I'm willing to bet AI and the lack of regulation is causing substantial upset.

shinXseijuro146d ago (Edited 146d ago )

He said something very marking . We tend to complain a lot about the industry but deep down I realize that we never have we been offered this crazy amount of games all available for you to play now . You can literally play any sorts of games in 2025 . Nobody is forcing you to buy the latest COD or the latest BF . You’re more of a 8 bit cozy gaming guy there’s a whole niche of modern games for that . You like micromanaging there’s games for that . I feel like we have been spoiled so much we just stopped being realistic and thinking for ourselves . We follow trends cry about stuff online when you are the buyer you have the power .

Notellin145d ago

I'm not buying any games until another Immersive sim is made.

PhillyDonJawn146d ago

....wth happened over there?
Does this confirm a new Halo by next year?
What did they want him to do that made him feel it was morally wrong or a insult to his integrity?

-Foxtrot146d ago

Well how about that, a name change doesn’t fix internal issues

Who would have thought

jznrpg146d ago

MS was throwing money around for a long time but now it’s time to pay the Piper.

Show all comments (16)
110°

Halo 4 & Halo 5: Guardians Sales Reached Nearly 10 Million Units Worldwide

Lifetime sales of 343 Industries' first-person shooters, Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide each.

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twistedvoxel.com
Sciurus_vulgaris237d ago

There were reports that Halo 4 and Halo 5 had similar sales to Halo: Reach years ago. The clickbait websites and rage bait YouTubers from 2012-2016 just wanted to spread excessive negativity about the franchise for their own benefit.

VenomUK235d ago

What did Halo: Infinite sell?

Sciurus_vulgaris235d ago

I don’t know. However, I would assume around 10 million. All the Halo FPS titles have done around 10 million sales, except ODST. Halo 3, was reported to exceed 14 million copies. I still remember back in 2007-2008, Halo 3 and COD 4 would duke it out for the most played XBL game.

MrNinosan235d ago

@Sciurus

There is NO WAY Infinite sold 10 million. Wake up dude.
Once upon a time, there was gamers on the Xbox side who actually bought games. Those times are since long gone.

Infinite has most likely not even hit 5 million sales

slate91235d ago

Nearly 10 million units and killing the brand is crazy work. Nicely done.

peppeaccardo235d ago

This New: Putting chocolate chips on top of a freshly made dog turd .....

1Victor235d ago

So let me get this straight in almost 13 years both games sold a combined 10 millions units.
Now I’m not going to use the obscured mentality and compared it to the amount of consoles sold and say it’s a failure 🤷🏿

thesoftware730235d ago (Edited 235d ago )

1Victor,

Halo 4 and Halo 5: Guardians, reached nearly 10 million units worldwide "each."

Read it again, there is a word in there that clears up your misunderstanding.

1Victor235d ago

@thesoftware720
I apologize I skimmed through the article and the headline blinded me and stuck in my mind thank you for the correction 👍👍

AuraAbjure235d ago (Edited 235d ago )

Halo 4 is the best multiplayer ever! It’s even better than Titanfall 2. I admit Halo 4 got CoDified but there’s nothing wrong with taking inspiration from other games sometimes and halo 4 did it sooooo well with that speed boost plus sword combo and SAW plus damage booth combo, holy guacamole 🥑

Some crucial improvements to halo 4 could’ve been to boost the power of the AA sentinel, and whenever matchmaking pits people against each other with an armor abilities turned off completely then the map needs to routinely spawn, plentiful, predictable, power weapons. Also, all frame rate drops are unacceptable for a halo game during split-split screen or couch co-op. Just dynamically scale the resolution of the game down but whatever happens don’t let the framer dip in a Halo game for the love of all that is holy and good!

My personal gameplay of getting 30 kills in a 4 v. 4 game of team slayer up to 60.

https://youtu.be/ZYDvior_K-...

Show all comments (12)
190°

OG Destiny artist recalls Bungie’s “disgruntled” reaction to Halo 4’s art style change

Original Destiny artist Darren Bacon recalls how Bungie reacted to the art style change of Halo 4 by 343 Industries.

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videogamer.com
Tacoboto318d ago

Bungie at that time became the most wonderful bunch of hypocrites in the gaming industry. Knowing this now, gosh the entitlement they felt was out of this world.

Nothing like buying yourself from Microsoft because you don't want to be the Halo Studio anymore, and the FIRST THING you do is sign your next IP over to Activision, for a DECADE, while they are in the middle of ousting the heads of Infinity Ward so they can exert even more control over COD while screwing out the devs at IW...

Should've come as no surprise then that Activision gutted the content of Destiny 1 before launch and was a horrible partner through Destiny 2, until history repeated itself and Bungie had to split from Activision only to wind up in the arms of another major conglomerate that also doesn't know how to handle these unmanageable devs.

Profchaos317d ago

Tti their credit they praised the technical abilities of 343 and I remember at the time thinking halo 4 was a huge graphical leap above reach everything else was rubbish when I actually got to play it but there was no doubt it looked good for the 360 and is probably the best looking game on the system.

But ultimately I think bungie has always had a leadership problem and going independent ultimately proved this it's only getting worse with studio heads being outed by Sony for abuse allegations seems like all bungies past success has been in spite of management not because of it.

But really I think the bungie we have today is not the same one we had in that Xbox era of Bungie

PhillyDonJawn317d ago

I liked the artstyle change. For the most part. Something looked worse but most of everything else looked better. Weapons and vehicles for sure. The wraith come to my mind instantly.
And how can they get mad when the bungie changed it with Halo Reach?

Sciurus_vulgaris317d ago

I know a lot of people dislike Halo 4’s arts style, but there’s thing about it I like and dislike. Personally, the Halo 4 design of Master Chief’s armour is my favourite depiction of the character’s armour.