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The Catch-Up – inFAMOUS 2

Default Prime writer Kyree Leary heads back into the inFAMOUS universe to take on The Beast in inFAMOUS 2. With a recent 2nd playthrough of the original title still fresh in his mind and a ending that had him craving more, did he find inFAMOUS 2 to be everything he wanted?

Yes. Yes, he did.

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defaultprime.com
sorceror1715109d ago

I just love the gameplay. Every power available every moment, enough challenge to be exciting but without an abundance of cheap deaths.

I actually enjoyed the UGC; the only real issue with it is that the rating and searching system needed better management so the good missions - and there are plenty - could be easier to find.

iamnsuperman5109d ago (Edited 5109d ago )

I have been playing this again (doing the good side again). It is a very good game and I still enjoy it (on my third play through). I stick by my score I submitted here (9.2). I am glad I got infamous for free via the PSN+ scheme otherwise I might have missed out on this small franchise.

However, I particularly do not want another purely because it could ruin the good ending for me. Its ending was perfect and wrapped up the universe quite nicely.

Half as long.....Twice as bright

strange19865109d ago

I wouldn't mind if they introduced a new main character. I love the lightning powers, but I think they could do some cool things with a completely new set of skills (not including the parkour/general flow of movement - that needs to stay). And the best part is, it would be a good excuse to get rid of that giant douche Zeke.

Keroyx5109d ago

I wouldn't mind a new character either. It's just that I know that as I'm playing as the new guy, I'd be sitting there thinking, "He's okay, but he's no Cole MacGrath. That's for sure."

And what's wrong with Zeke? Sure, he ran off with Kessler at one point, but he was by your side until the end.

iamnsuperman5109d ago

Zeke was badly done in the first game but I think he improved a lot in the second game. He developed and turned out to be much more than just a side kick.

70°

Ghost of Yōtei – tech deep dive

PS blog -
Sucker Punch delves into the tech that helped them bring Atsu’s engrossing journey to live.

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blog.playstation.com
130°

Sucker Punch will remain a single-project studio after Ghost of Yotei, boss suggests

“If we were good at juggling four projects, yeah, we’d have a remaster… But we only get to do one thing”…

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videogameschronicle.com
lukasmain224d ago

That's more than fine. If you keep making one amazing quality game after another, with the low budget you've been utilising for games, then you'll continue to be extremly successful going forward. Don't take on a bigger load than you can handle comfortably.

Also, maybe it's time for a Sly Cooper game. No to Infamous, we've already got superhero games coming form Insomniac. Sorry Infamous fans but I want an open world Sly Cooper game.

Profchaos224d ago

Yotei is pretty incredible but I'd definitely love infamous to return to

Cacabunga224d ago (Edited 224d ago )

Wise decision by a very stupid PlayStation management this gen.
Now let Bend go 1st party too and explore some more Oregon

andy85224d ago

Im baffled how theyve made a game of this quality on this budget when worse games spend 5x that

chrisx224d ago

You're very right. Take a look at assassins creed shadows...GOY blows that game in every single department. The facial animations are leagues above shadows and also the combat and general mechanics. While on a smaller budget

Elda224d ago

I'd rather have a new Infamous game than a Sly Cooper game.

Redemption-64224d ago

Naaaaa, I like sly, but infamous is what they should do if they want to go back

+ Show (1) more replyLast reply 224d ago
Gamersunite880224d ago

Some studios function better that way.

northpaws224d ago

That's fine, will keep playing Legend 2 until their next game. Can't wait.

S2Killinit223d ago

Whatever they are doing, keep doing it.

Agent75223d ago

Have been watching vids of the game and my wife who doesn't play games, asked me why the baddies as she called them, don't seem to be fighting back much, like they're stood still. The AI is dire and this is yet another showcase game from Sony. Run about and explore with flash graphics. There's just no variety with Sony's games.

60°

Sony’s Creator to Creator: A Conversation with Nicolas Doucet and Brian Fleming

The Team Asobi and Sucker Punch Production devs and founders reflect on their shared creative bonds.

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blog.playstation.com