
The freeware, retro way of creating indie games.

Marcus Estrada writes: "In 1991, Epic MegaGames released ZZT into the world as shareware. The game’s graphics were comprised of ANSI characters (aka, letters on the keyboard). But beyond the initial free game there was something even more exciting - game creation software. Players could create their own worlds, and therefore, their own games by simply owning a copy of ZZT. The titles born of this software, as well as the software itself, inspired an entire generation of people. One who found her life changed was Anna Anthropy, who has just released a book on ZZT thanks to publisher Boss Fight Books."
There is an incredibly cool new press called Boss Fight Books starting up that will revolve around creating great books about classic video games. The launch titles will be Earthbound, Galaga, Super Mario Bros. 2, ZZT, and Jagged Alliance 2 with a great lineup of authors from a variety of backgrounds. These include Ken Baumann, Michael Kimball, Anna Anthropy, Jon Irwin, and Darius Kazemi.