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Our Xbox Live Wish List

Gameinformer - Xbox Live is long overdue for a remodeling project. Though most of the Game Informer staff believes the functionality is far superior to the rival PlayStation Network (we're still waiting for Nintendo to seriously arrive in this conversation), a major update that simultaneously appeases fan, developer, and publisher concerns could cement Xbox Live's position as a leading platform and smooth the transition to next-generation consoles. Here are a few of our recommendations.

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gameinformer.com
vikingland15102d ago

Pretty good wish list actualy.

ChunkyLover535102d ago

Most people don't realize if they drop the Microsoft Point system, we will end up being charged tax on everything we purchase. I really don't mind the MS Point system in the least.

The rest of the stuff on that list doesn't really affect me one way or the other. I will say if Microsoft opened up XBL for developers it could mean more exclusive content and XBL would probably obliterate the competition.

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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer28d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde26d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy26d ago

And then MK1 killed it again.

DivineHand12526d ago (Edited 26d ago )

15 years went by so fast. I remember playing through the story mode at launch.

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Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

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Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net