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Why The Elder Scrolls Online Isn't Using HeroEngine

Elder Scrolls Online developer Zenimax Online Studios licensed MMO middleware HeroEngine, which is also used in Star Wars: The Old Republic, shortly after the studio's 2007 founding. After we announced the game with our June cover story, a vocal set of fans wasted no time in making their concerns about ESO's use of the technology known. Across the Internet, fans voiced worries that The Elder Scrolls Online would be "just another MMO," putting an Elder Scrolls skin on a World of Warcraft design. We asked game director Matt Firor to clarify what his studio uses HeroEngine for and why the developer licensed it. The answers may not be what you expect.

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gameinformer.com
Drake1174984d ago

All i have to say is thank god. The hero engine is pretty bad.

zeal0us4984d ago

After all of that....My only question is what engine will they be using?

Voxelman4983d ago

custom one built specifically for the game, they said in the interview...

40°

ESO's director says doing the same-old yearly patch cycle wasn't 'going to cut it'

"Nothing is off the table right now."

40°

The Elder Scrolls Online: Seasons of the Worm Cult Part 2 Launches

The latest update for the game has arrived with loads of new adventures for gamers.

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Elder Scrolls Online - Be a Part of History Together during the Battle for the Writhing Wall Event

The Battle for the Writhing Wall has begun! The event is now live, and it lasts until the Writhing Wall is destroyed. Band together with your fellow players to progress the event for your server and ultimately bring down the wall on your platform and region!

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elderscrollsonline.com