
Elder Scrolls Online developer Zenimax Online Studios licensed MMO middleware HeroEngine, which is also used in Star Wars: The Old Republic, shortly after the studio's 2007 founding. After we announced the game with our June cover story, a vocal set of fans wasted no time in making their concerns about ESO's use of the technology known. Across the Internet, fans voiced worries that The Elder Scrolls Online would be "just another MMO," putting an Elder Scrolls skin on a World of Warcraft design. We asked game director Matt Firor to clarify what his studio uses HeroEngine for and why the developer licensed it. The answers may not be what you expect.

"Nothing is off the table right now."

The latest update for the game has arrived with loads of new adventures for gamers.
The Battle for the Writhing Wall has begun! The event is now live, and it lasts until the Writhing Wall is destroyed. Band together with your fellow players to progress the event for your server and ultimately bring down the wall on your platform and region!
All i have to say is thank god. The hero engine is pretty bad.
After all of that....My only question is what engine will they be using?