
Michael Futter writes: Let me be blunt. There isn’t much there. The environments are pretty and varied, sure, but nothing jumps out at me as groundbreaking.
As any savvy gamer knows, some attractive landscapes and compelling music do not a good game make. Story, combat, classes and skill trees are the things that hook MMO players and keep them coming back. That’s why this video isn’t for you, gamers. It’s a calculated business move to show investors something, and it may backfire. If 38 Studios is showing everything here, then they’ve really got nothing.

Why do game studios keep imploding?
Dysfunction is baked into the video game production process, as it currently exists. The big-budget games industry is dominated by a few large companies, the publishers. Like book publishers, they are responsible for distributing and marketing games (much but not all of this is entirely digital now, but most of the publishers established themselves when game distribution meant getting physical discs and cartridges on retail store shelves). Games are actually made by studios, which are generally either owned directly by the publishers or independent. Making big-budget video games takes an enormous amount of highly specialized labor. It is possible for one person to make a game, and even for that game to be a hit, but the biggest, most profitable games released each year are nearly always made by enormous teams of people, working directly or indirectly for those publishers.

Do you remember the good old days, when video games put fast hack-and-slashing combat sequences and extensive levelling systems first and a deep narrative with memorable characters second? BigHuge Games certainly banked on gamers holding some kind of nostalgia for those titles of yore with their fantasy RPG Kingdoms Of Amalur: Reckoning.
This is hilarious that i would see an article after I went and re-bought the game and playing it all week! I love the QTEs in this game its satisfying, the combat is fluid where you can switch from weapons to magic so easily, the weapons, armor, quests, character customizations, lore, world, voice acting, are all great this game has almost everything you'd need and want from an RPG!
I really wish there was going to be a KoAR 2!

COG writes - The games of the last generation were amazing and the COGconnected team decided to get together to countdown their favorites. The countdown inches to number 6 and the games are starting to get good... real good.
I think this was more of a video to keep investors from pulling out?
Probably trying to find a publisher. If a video they release to the public generates a lot of buzz and interest, a publisher may be more likely to pick it up and fund it until completion.
I think it looks good.
The trick may work to get some money behind the project.
They've obviously got some pretty talented artists and modelers, but I think they bit off more than they could chew with the budget they were given. Such a sad story. I loved Kingdoms of Amalur.