
GamingLives writer Mark S takes a look at modding on the PC and how it can both help and hinder games "Since the dawn of time, PC gamers have been taking lovingly hand-crafted videogames and saying: “Hey, what if we take that T-Rex over there and make him a Nazi?” And thus, game modifications are born."

The MMO studio says it’s “unifying legacy expertise with fresh perspectives”

Mojang has partnered with Merlin Entertainments to build the world's first Minecraft theme park in the UK.

Ben Porter from Newzoo explains that the player base has very little overlap with mainstream hits such as Assassin's Creed: Shadows and Ghost of Yōtei
I used to buy cheap games thinking I’d play them later, but I always ended up returning to my favorites. Now I skip the deals unless I know I’ll play the game soon.
This is very true, my nephews grew up on these two games and whenever I introduce them a AAA game whether old or new, it's like seeing an alien try to make sense of it and then quickly lose interest in it.
Can’t really expect a 8 year old Roblox kid to go buy resident evil 9 lol
Gaming trends are so weird to me now. Like, I’m old school and games were consumed essentially how movies were. You play through a title and look forward to the sequel or other things that came out. Now, that is so not the norm.
Mods make Skyrim 10x better, and I'm completely okay with this... I owned the console version, and now I have to slap myself and ask why I would do that lol.
Being able to get Ichigo's Tensa Zangetsu blade, or craft Darth Vader's lightsaber, getting to kill ANYONE even non-killable NPC's and kids if you choose, all sorts of new quests, dungeons, armor, and houses... It adds soooo much in terms of replayability. Not to mention if your PC can handle it, graphical upgrades.