
Staff writer Zack Wheat explores the gaming industry's turn towards dramatic, dark games, and advocates a return to lighter, or at the very least less shockingly grim, fare.

Atlus announced that it would be raising both entry level salaries and yearly base pay for all employees starting April 2026.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.
Discord messages Rockstar Games management reviewed before firing union members have reportedly been revealed.
They were involved in protected Union activities and Rockstar will be in trouble with the NLRB.
I'm happy that R* and other studios are making serious type of games with emotion and mature story telling...
Because 90% are shitty modern shooters-__- *sigh*.
Games can be serious and still be fun. But I understand what you mean though. Despite God of War being bloody and violent, it still didn't take itself to seriously. God of War's dark humor was sprinkled throughout the game. Like when Kratos grabbed the key instead of the guy and let him fall or Icarus jumping on his back making him fall, the guy coming back as one of the Barbarian King's souls, using Helios's head as a lantern or using the guy's body to prop open the switch when he was fighting the Kraken.
Because most games aren't just pick up and play, pure gameplay experiences. Don't get me wrong, I LOVE the serious, story-driven, cinematic adventures. But we don't have games like Donkey Kong that often anymore. Games where you can just jump right in and have fun with a smile on your face.
The challenge is completely removed in a lot of games in order to appeal a broader audience. Steep learning curves are frowned upon now. There's no money to be made.