
GameInformer:
Sorcery was announced at E3 2010, the year following the PlayStation Move’s unveiling. It was presented as a showpiece for Sony’s motion controller, but it’s taken two years to finally make it to store shelves. Even though the Move controls are front and center, Sorcery’s best and most surprising feature is the story.
"The Poland-based video game publisher No Gravity Games and the UK-based indie games developer inkle, are today very excited and happy to announce that they have just joined forces to release the legendary narrative adventure game series "Sorcery!" (part 1 to 4) to the Nintendo Switch in Q3 this year (2021)." - Jonas Ek, TGG.

This week Gaming Steve gives you the latest gaming news. Reporting on the Sony Neo, tons of Blizzard news, and DLC released two years late.

Wesley at Skewed and Reviewed took a look at the new version of Steve Jackson's beloved classic and found it to be a fun although at times lacking game. He did love enough of it to say that it is worth checking out for fans of the series.
Game Informer has been shown to be immense kinect dickriders, praising it in nearly every issue, rating its games way above the metascore, and utterly disregarding the move. this review does not surprise me.