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140°

Top 10 Necessary Video Game Sequels

In an industry that puts out sequels like they ain't got no other business, it's genuinely surprising that these games haven't been made yet. Seriously, they need to be made. They need to be made now.

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normalboots.com
DarkSniper5109d ago

Shenmue III. Sega has the resources and capital to develop this game. With Kickstarter being another outlet, Yu Suzuki would gain massive support and proper funding relatively quickly.

Dont worry Sega, we're waiting to see what "suprises" you have in store at E3.

$niper

70°

Psychonauts 2 Review - Get Psyched

James writes: "Not a game that I was intending to review or even play – Double Fine’s Psychonauts 2 seems to have left a lasting impression on me… so why is that?"

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tryrolling.com
250°

PlayStation Plus Monthly Games for September: Psychonauts 2, Stardew Valley, Viewfinder

All playable from September 2.

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blog.playstation.com
FPSRUSSIA260d ago

Not as Good as August we got Lies of P and Day Z.

Terry_B260d ago

Better than August, we got Stardew Valley and Psychonauts 2.

FinalFantasyFanatic260d ago

I think it's more perspective, Lies of P is good, but I already own Psychonauts 2, and I don't care for Stardew Valley, so August was better for me. But if I had none of these games, nor certain preferences, September is the better overall month.

darthv72260d ago

Psychonauts 2 is a fun game.

Abnor_Mal260d ago

Nothing of interest for me this month.

FPSRUSSIA260d ago

same ill be adding them to my Library but wont be playing them.

Abnor_Mal260d ago

Same adding to library but not playing.

thorstein260d ago

Different I'll be playing them but won't be adding them to my library

Neonridr260d ago

I always just add everything to my library so I can download them in the future if I want. These games don't particularly interest me, but good for those who were looking forward to playing them.

maximusprime_260d ago

Viewfinder is a great puzzle game. A must for fans of puzzles

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120°

Valve only wants to make HalfLife if they push medium forward but what could it push forward next?

If Half-Life 3 ever happens, what big innovation would justify it in Gabe Newell's eyes?

-Foxtrot376d ago

Innovation doesn’t always have to be a VR game, look at one of the rumours for HL3 that someone was saying earlier last week

"Procedural generation (ie. L4D Director) and advanced AI will be pushed by HLX. "

"“The 'procedural generation' in HLX does not relate to terrain or roguelike-ish mechanics but something like the Left4Dead director made "significantly more powerful". Doors, physics props, enemies, enemy types items, NPCs of any kind will be influenced by said director"

That to me is pretty significant if it's done well, that along with better enemy AI, physics and the like are what games should be evolving more but they always choose graphics mostly. The fact that it keeps circling back to only VR is the way forward when it comes to Valve is silly in my opinion.

VR can be a choice but it shouldn't be "VR only because VR is the only innovation we have left"

Levii_92375d ago

No, and they already did that.

gold_drake375d ago

ew no

there are other ways im sure

Vits376d ago

Just go back to what made Half-Life 2 special: the physics.

At the time, it was groundbreaking and arguably influenced a wave of other games that started to experiment with more interactive and dynamic environments. For a while, physics-based gameplay became a trend. But if you've played any first-person shooters in the last decade, you've probably noticed that most developers have either abandoned those ideas entirely or significantly toned them down. The focus shifted away from immersive world interaction toward faster pacing, scripted set pieces, and visual spectacle.

And while you're at it, ship it with a robust modding tool. That’s another thing most developers have completely given up on. It could offer a much-needed alternative to the current AAA landscape, which feels increasingly trapped in a cycle of cinematic universes and safe, homogenized content. In a world of "Marvelized" blockbusters, a game that draws inspiration from the experimental spirit of the late 1990 and mid-2000s wouldn’t just be nostalgic,it would be genuinely fresh. Ironically, looking back might be the most forward-thinking move a studio could make right now.

Chocoburger375d ago

Here's something innovative, finish the God damn story. Wow, a concept! Locking a series behind forced innovation is stupid, and stupidity is not innovation.

ZycoFox375d ago

They can have the game be slightly less linear but not too open. HL2 had parts like that, then Episode 2 did it a bit more.

That and expand upon the physics & AI system and further increase the graphics over Alyx and that's pretty much all they gotta do. I hope they release a separate multiplayer part after if not immediately as well, like they did shortly after HL2 released.

Lamusiqa375d ago

1. Dynamic AI for NPC - Supporting character AI that responds to your voice in real-time. Imagine getting pinned down and then just say "Alyx, throw a smoke grenade and give me covering fire!" and then she does it after responding "OK!". How about having a conversation with Alyx?

2. FOV graphical render using NVMe SSD - A graphics rendering feature that is built-in the game engine so that your GPU and CPU only renders what player is seeing. Current graphics engine renders the world beyond the FOV because of hardware limitations in immediate rendering as you pan your camera/view. Having a graphics rendering system that renders graphics instantly and only what you're seeing allows for richer, more detailed worlds or less RAM usage.

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