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40°
Daemon X Machina: Titanic Scion interview - moving away from mechs, art style, Nintendo Switch 2
343d
ago
Interview
nintendoeverything.com
40°
Interview - Creating Mafia: Definitive Edition
1493d
ago
Interview
www-sector-sk.translate.goog
40°
MachineGames Worked With A Swedish Bullwhip Champion On Indiana Jones
619d
ago
Interview
thegamer.com
40°
Five Questions with Zockrates Labs - Down By The Riverside
542d
ago
Interview
gamersocialclub.ca
40°
Merlin Entertainments On How Planet Coaster 2 Captures Rollercoaster Design Authenticity
630d
ago
Interview
gamerant.com
40°
1
Juan Fernández, the designer who has taught Senua to fight
1569d
ago
Interview
vandal-elespanol-com.translate.goog
40°
Funko's Jason Bischoff Details The Creative Process Behind Funko Fusion
680d
ago
Interview
gamerant.com
40°
Redfall: Developer Interview with Game Designer Harvey Smith
1487d
ago
Interview
ign.com
40°
4
Pragmata’s New York setting was made by human developers to look “AI generated”
105d
ago
Interview
automaton-media.com
40°
1
Exclusive interview - Checking out the sides of The Last Cube with Improx Games
1570d
ago
Interview
thexboxhub.com
40°
Curse of the Sea Rats Devs Explain How the Co-Op Elements Influence Its Metroidvania Design
1243d
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Interview
gamerant.com
40°
Koa And The Five Pirates of Mara – interview with Irina Moreno (Social Media Manager, Chibig)
808d
ago
Interview
prankster101.com
40°
ESO's director says doing the same-old yearly patch cycle wasn't 'going to cut it'
177d
ago
Interview
pcgamer.com
40°
Dragon Quest VII Reimagined producer Takeshi Ichikawa discusses remaking a genre classic
168d
ago
Interview
rpgsite.net
40°
How Screamer aims to “push the boundaries of what an arcade racer can be”
107d
ago
Interview
traxion.gg
40°
Exclusive Interview - Heading to the Exclusion Zone with The Farm 51 and Chernobylite
1522d
ago
Interview
thexboxhub.com
Ad
40°
1
Hotel Barcelona Interview: Swery on Collaboration and 15 Years of Deadly Premonition
295d
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Interview
gamersocialclub.ca
40°
Wild Hearts Q&A - EA/KT Partnership, Karakuri, Kemono and Much More
1369d
ago
Interview
wccftech.com
40°
Mafia: The Old Country — Journey to Sicily to Rediscover the Roots of Organized Crime
339d
ago
Interview
sector.sk
40°
The First Descendant Q&A on the Game, UE5 Implementation, and Future DLSS 3 Support
1352d
ago
Interview
wccftech.com
40°
Exclusive interview with the makers of Born of Bread: the little RPG with a lot to prove
933d
ago
Interview
thexboxhub.com
40°
Bringing the Villains of Gotham Knights to Life
1412d
ago
Interview
cgmagonline.com
40°
What changes will the new FC 26 bring: An exclusive interview with the gameplay team
312d
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Interview
sector.sk
40°
Pax East 2023 Go Go Town! Interview - GotGame
1195d
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Interview
gotgame.com
40°
007 First Light is "not a reskin" of Hitman, IO Interactive says, brought in "amazing fresh talent"
310d
ago
Interview
gamesradar.com
40°
A Fox Tale interview with Danny Peet - Game development, release plans, Kickstarter, and more
1266d
ago
Interview
thegg.net
40°
Starship Troopers Extermination Developer Deep Dive - Future Games Show Summer Showcase 2024
761d
ago
Interview
youtube.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
72d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
72d
ago
Article
daynglsgameguides.com
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