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60°
Starship Troopers: Extermination Will To Give Johnny Rico More Lines
741d
ago
Interview
gamerant.com
60°
1
Saber’s Tim Willits on the Industry Crisis: You Have to Make the Right Game for the Right Budget
653d
ago
Interview
wccftech.com
60°
A chat with the Canadian writer behind some of the biggest games around
1701d
ago
Interview
mobilesyrup.com
60°
1
Team Ninja Talks Wo Long Fallen Dynasty - Difficulty, PvP and More Discussed
1368d
ago
Interview
mp1st.com
60°
MercurySteam Talks Blades of Fire - Forging the Start of a Bigger Story
398d
ago
Interview
mp1st.com
60°
Marvel's Avengers Interview with Scot Amos and Lauryn Ash
2149d
ago
Interview
gotgame.com
60°
Phasmophobia devs reveal whether or not they truly believe in ghosts, and it’s complicated
591d
ago
Interview
videogamer.com
60°
1
“It Feels Like We [Were] Just Making Up the Rules,” Ubisoft Insider Details XDefiant Development
379d
ago
Interview
gamesandwich.com
60°
Apex Legends Season 23's 'Lifeline Revived' Rework Explained
596d
ago
Interview
gamerant.com
60°
Elder Scrolls Online: Gold Road Hands-on with Scribing and Q&A with Rich Lambert
810d
ago
Interview
wccftech.com
60°
Space Marine 2 creative director reveals new details about the multiplayer modes and crossplay
737d
ago
Interview
gamewatcher.com
60°
2
Will Fortnite Ever Get a Spawn Skin? Todd McFarlane Thinks 'Maybe It’s Time' to Call Epic Games
476d
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Interview
thedirect.com
60°
Sherlock Holmes The Awakened Q&A - Game Development in the Middle of a War
1385d
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Interview
wccftech.com
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Dust & Neon: Shootouts With Robot Cowboys
1215d
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Interview
videochums.com
60°
The Finals Interview - Embark Talks Balancing, Destruction and More
921d
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Interview
mp1st.com
60°
How a Father-Son Gaming Session Sparked the Creation of inZOI
465d
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Interview
gamerant.com
Ad
60°
1
An interview within an interview with Hanford Lemoore, maker of Maquette
1071d
ago
Interview
thexboxhub.com
60°
"Kyle Crane is Back!" - Techland and Roger Craig Smith on Dying Light: The Beast
666d
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Interview
gamerant.com
60°
Moonlighter 2: The Endless Vault Dev Talks Early Development, Combat Changes, and More
395d
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Interview
gamerant.com
60°
4
How A Plague Tale: Requiem devs are evolving the sequel’s story and gameplay, out October 18
1347d
ago
Interview
blog.playstation.com
60°
2
Obsidian unpacks the making of Pentiment's choice-based historical narrative
1324d
ago
Interview
mobilesyrup.com
60°
‘Interactive entertainment is the standard bearer of the entertainment business’
2110d
ago
Interview
protocol.com
60°
1
Video Game Legend Hideo Kojima Talks ‘Death Stranding’ Movie, etc.
636d
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Interview
variety.com
60°
Why Ritual Tides Developer Vertpaint Chose Independence Over a Publisher
454d
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Interview
gamerant.com
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1
Remnant 2 Interview: DLC Plans, Inspirations, And More
1003d
ago
Interview
exputer.com
60°
Dying Light 2 Q&A – Techland Talks DLC, Factions, Drivable Vehicles, Weapon Repairs, More
1519d
ago
Interview
wccftech.com
60°
1
Sonic Frontiers is supposed to bring the series into the modern era
1310d
ago
Interview
sector.sk
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
57d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
57d
ago
Article
daynglsgameguides.com
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Page: 44
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