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100°
8
Evolve’s AI is bigger, better and more intelligent than Left 4 Dead’s
4508d
ago
Interview
gamestm.co.uk
100°
2
Interview: Breaking The Curse With Wonder Boy: The Dragon's Trap Dev Lizardcube
3362d
ago
Interview
heypoorplayer.com
100°
7
Dishonored in VR: “We definitely have thought about it” | finder
3544d
ago
Interview
finder.com.au
100°
6
Interview with Cyrille Lagarigue of Streets Of Rage 4
2475d
ago
Interview
prankster101.com
100°
5
The Witcher 3: Wild Hunt – An Interview about secret characters, challenges and mud wrestling
4294d
ago
Interview
gameplane.de
100°
7
Michel Ancel: "It was nice to work on the Wii U" | Gamereactor UK
4745d
ago
Interview
gamereactor.eu
100°
Exclusive Interview: Halo: Oblivion Author Troy Denning
2487d
ago
Interview
paulsemel.com
100°
5
Thief’s redesigned combat lets you “get the f*ck out”. Old fighting tested but “doesn’t work”
4768d
ago
Interview
officialplaystationmagazine.co.uk
100°
5
‘Cuphead’ Interview: How 3 Corporate Workers Made 2017’s Most Exciting Indie
3213d
ago
Interview
fandom.wikia.com
100°
1
Stellaris: Federations PDXCON 2019 Interview - New Origins, New Races and More
2443d
ago
Interview
wccftech.com
100°
Loading Human Dev Talks Motion Controls, Kickstarter Success, Demos
4404d
ago
Interview
vrfocus.com
100°
Tekken 7 Devs On New Features, Character Styles, And Not Charging For In-Game Items
3662d
ago
Interview
siliconera.com
100°
1
Gestalt: Steam & Cinder | Developer Interview
2298d
ago
Interview
youtube.com
100°
Dying Light 2 Is in 'the Last Stretch': Techland Refutes Reports of Studio Troubles
2237d
ago
Interview
escapistmagazine.com
100°
7
Why Alien Isolation’s monster ditched the movie design: “We all know it’s a man in a rubber suit”
4522d
ago
Interview
officialplaystationmagazine.co.uk
100°
2
Final Fantasy XIV: Shadowbringers Interview - No Netcode Changes, Microsoft Holding Up Crossplay
2575d
ago
Interview
wccftech.com
Ad
100°
7
ONRUSH Interview - An Arcade Racing Game Influenced by Fighters; No Microtransactions at Launch
3038d
ago
Interview
wccftech.com
100°
4
Rebel Galaxy Running @1080P/30 On Both PS4 &XB1, Devs Confirm
3851d
ago
Interview
wccftech.com
100°
3
Courting The Casuals: Player Customization In Call Of Duty: Ghosts
4675d
ago
Interview
gameinformer.com
100°
4
Bethesda interview: We’re only going to make games that we think raise to a certain level of quality
3598d
ago
Interview
metro.co.uk
100°
2
Josef Fares hopes A Way Out inspires more risks in AAA games
3036d
ago
Interview
gamesindustry.biz
100°
1
Dragon Age: Inquisition Interview | 'Talking Cinematics'
4657d
ago
Interview
gamerzines.com
100°
1
'Call of Duty: WWII' Explained
3364d
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glixel.com
100°
2
Exclusive Interview with Robert Allen Peeler (Community Manager) for Metal Gear Solid V
3973d
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Interview
mgoforums.com
100°
How the Twitch vs YouTube War Affects Content Creators
3562d
ago
Interview
pvplive.net
100°
1
How Shadow of War Fits into the Lord of the Rings Universe - IGN First
3378d
ago
Interview
ign.com
100°
4
Assassin’s Creed Valhalla – The History Behind the Viking Legend
2265d
ago
Interview
news.ubisoft.com
20°
0/3 Approvals
7.6/10
Space Hulk Classics Steam Review: Tactical Tension or Tabletop Terror? |GLG
76d
ago
Review
gertlushgaming.co.uk
20°
0/3 Approvals
Saros Trophy Guide & Roadmap
76d
ago
Article
daynglsgameguides.com
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