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190°
12
Bungie Unveils PlayStation Showcase Surprises
1102d
ago
Interview
bungie.net
420°
62
“It hurts sales” – Dino Patti on Game Pass and turning down an 8-figure Stadia deal
1116d
ago
Interview
videogames.si.com
290°
52
Boosteroid: There's No Evidence of Activision Joining the Cloud Soon; CMA Is Slowing Innovation
1123d
ago
Interview
wccftech.com
150°
12
Marvel's Midnight Suns director "totally gets" the backlash around its card battles
1130d
ago
Interview
rockpapershotgun.com
100°
4
Diablo IV Endgame Q&A - Devs Confirm It'll Never Be an MMO, Though Roles Mechanics May Be Expanded
1145d
ago
Interview
wccftech.com
100°
8
The Lord of the Rings: Gollum will be an authentic adaptation of Tolkien's books
1150d
ago
Interview
www-sector-sk.translate.goog
120°
4
Konami Acknowledges Excitement and Enthusiasm for More Castlevania Amid Dead Cells DLC Launch
1176d
ago
Interview
ign.com
120°
5
Producer Hirabayashi and Director Anpo talk about the pressure of developing a masterpiece remake
1184d
ago
Interview
www-inside--games-jp.translate.goog
120°
5
Koei Tecmo on Fatal Frame: Mask of the Lunar Eclipse - decision to remaster, updating graphics, more
1190d
ago
Interview
nintendoeverything.com
150°
6
Marvel's Avengers Creative Director Apologizes for the Whole Thing
1195d
ago
Interview
gamesradar.com
170°
13
Atomic Heart Bonus Q&A - Full PC Specs Reveal & Shader Comp Info; Devs Talk Final Build Improvements
1207d
ago
Interview
wccftech.com
330°
35
EA Originals: "We are moving away from niche"
1210d
ago
Interview
gamesindustry.biz
270°
14
Why Capcom Changed Ashley In Resident Evil 4
1214d
ago
Interview
gameinformer.com
120°
25
Justin Roiland on Why High on Life Came to Game Pass (and How That Will Help Make Future Games)
1257d
ago
Interview
news.xbox.com
170°
9
Exclusive: The First Armored Core 6 Details With Hidetaka Miyazaki and Masaru Yamamura
1266d
ago
Interview
ign.com
160°
12
Developer talks to XboxOldies about working for Activision and the Xbox acquisition
1268d
ago
Interview
xboxoldies.com
160°
24
A year after launch, Battlefield 2042 wants a second chance: 'We're feeling really good'
1275d
ago
Interview
pcgamer.com
100°
12
Criterion has hopes for a Burnout return, but there are no 'immediate plans'
1280d
ago
Interview
eurogamer.net
110°
$4000 later, he’s starting a family: For some, MW2's Burger King skin grey market is paying out big
1307d
ago
Interview
vg247.com
330°
38
Bandai Namco: "Elden Ring is just the beginning"
1335d
ago
Interview
gamesindustry.biz
110°
No Man's Sky - Sean Murray talks Switch, this week's 4.0 update, and the future
1336d
ago
Interview
eurogamer.net
140°
33
Xbox: TV key to taking cloud gaming mainstream
1371d
ago
Interview
gamesindustry.biz
210°
12
Elden Ring publisher ‘working to secure IP and partnerships’ amid M&A spree
1375d
ago
Interview
gamesindustry.biz
130°
25
Broadening Saints Row's humour to expand its audience
1377d
ago
Interview
gamesindustry.biz
400°
52
Square Enix's Western studios were a "train wreck in slow motion"
1405d
ago
Interview
gamesindustry.biz
200°
24
Deathloop creators may never make a linear campaign like Dishonored again, and that's fine
1411d
ago
Interview
rockpapershotgun.com
190°
15
The Callisto Protocol: Glen Schofield On The Game's Origin + Exclusive Gameplay
1415d
ago
Interview
gameinformer.com
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